I like rpg maker because it's addictive, and fun to use.
What I don't like about it is that it's so god darn limiting.. Even with ruby I still can not clone my abs from Unity but a lot of the issues is the with the map engine itself..
I'd really wish enterbrain would take a hint of where Unity or Game Maker is headed and build an engine that is completely open and let's the user handle the technical details, but RM has to be easy so with tradition it will be limited but it is getting better and the fact that ace uses pure 1.9 is awesome.
- Follow your dreams to the very end..
Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)
iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5