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> Concept arts and battle interface, ..my name's art ._.; lol
Tsureiyu
post Aug 11 2012, 07:11 AM
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Level 5
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Posts: 67
Type: Artist
RM Skill: Skilled




guess i just felt like sharing my battle interface, and some artwork, aha.
It's the first interface i made, so it may be changed later.

As for the concept art, it's for two different projects, though i'm focusing mostly on the fantasy-ish one at the moment.
So yeah, hoping you like it i guess, feedback's nice too. xD

Command menu/party status

Rosario sprite made by me, also. Just not the ghost ofc, and the background. Health bars to be changed.. oh yeah and Atoa's battle system.


Rosario chibi WIP


Vance (pencil)


Mass-produced mech


Sketch; large and normal mech


Beam rifle


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X-M-O
post Aug 11 2012, 04:21 PM
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Level 82
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Group: Director
Posts: 6,347
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QUOTE (Tsureiyu @ Aug 11 2012, 10:11 AM) *
guess i just felt like sharing my battle interface, and some artwork, aha.
It's the first interface i made, so it may be changed later.

As for the concept art, it's for two different projects, though i'm focusing mostly on the fantasy-ish one at the moment.
So yeah, hoping you like it i guess, feedback's nice too. xD

Command menu/party status

Rosario chibi WIP

Vance (pencil)]

Mass-produced mech

Sketch; large and normal mech

Beam rifle


Absolutely amazing!
Very clean artwork, and very detailed!

Your spritework is brilliant! Do you have it animated?

The Rosario Chibi WIP image is my favourite (hair reminds me of a Phoenix or something), and the line-art/wings are very clean. =]

Vance (pencil) looks great as well, and I can't wait to see a clean digital version!

Mass-produced mech actually reminds me of Front Mission, but I definitely see some Code Geass in there. wink.gif

The mech Sketch is really huge... like way too big unless it's a boss or something, but it's cool anyway. XD

The Beam Rifle doesn't look like it's light enough to be able to hold, but it looks flamboyant. (Is that a place for a shoulder on the back part of it?)

Thanks for sharing! happy.gif


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