There's been very few projects that have peeked my interest lately, one that really stood out was defold. I had my invitation for over a month but now just started using it as that's when time allowed me.
In many ways defold is like rpg maker and in other ways it's completely different, one main difference that it's different is the fact you have total control over your game, you can can create your own font files, and one reason they're the same is with game objects and components which would be like events in rpg maker.
Faster than lightning
Prototype, build, polish and iterate
Test your changes in the running game within seconds
iOS will be supported in beta, Android later
Share your projects with your friends
Sync your changes with them through Defold - no IT or servers required
Simple tools, complete power
Make tiled graphics and animated sprites with physics that just work
Everything is scriptable - even the rendering pipeline!
Runs on Windows, Mac and Linux
We LOVE game dev
Features and fixes are released every few weeks, not years
Report an issue and we will fix it as soon as we can
Defold is made by senior professional game developers - we would love to help you make your games shine!
We have a ton of exciting ideas yet to be implemented
"The Defold engine and tools are built on powerful and simple concepts that are fun to use because they work with me and allows me to focus on my game's specific design problems. It clearly shows that the Defold developers have put their long industry experience and massive design and implementation effort into creating a great, unique platform."
(Battlefield 3, The Darkness, The Chronicles of Riddick)
I have a few invitations if you want to try out.
This post has been edited by Rukiri: Jul 29 2012, 10:37 AM