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> Changing Music Event Question, Solved
Shaddow
post Jul 29 2012, 09:09 AM
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This question should probably be very easy to answer, and I am ashamed I struggle to find the solution. Anyways, I am using Jet's Time Script and taking full advantage of the day and night switches. In each of my towns I have the music change to something softer once night hits, and this works just fine using a parallel process and day or night switches.

It works beautifully, the problem that I run into, though. Is that it restarts the music when you step back out into the main town and the event goes off again. I cannot put a switch or else the music will not change every time the day or night switches. Is there a way to make the music flow seamlessly? All help is appreciated.

This post has been edited by shaddowval: Aug 16 2012, 10:26 AM


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diamondandplatin...
post Jul 30 2012, 05:29 AM
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Set all your maps to never change the music





If you've set-up your parallel process which changes music correctly, that should solve your entire issue.
You can use common sense for any maps which don't play music on their own wink.gif


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