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> Bad Endings
Jens of Zanicuud
post Jul 28 2012, 12:30 AM
Post #1


Dark Jentleman
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Some times ago I was working on a project (now dismissed - or rather, waiting for my current project completion) which was designed to end badly, with the death of every character in the party (this was however related to the plot).

I've seen quite a few RPG with a default (i.e. not optional) bad ending (FFXIII-2 / KH Birth by Sleep - if we can call their ending bad), so I wonder if it's a taboo to make your game ends in a tragic way, or simply players prefer an happy ending to every game they play, since they are playing not to think to their problems...

What's your point about it?
Would you play/create a game with a tragic ending (not optional - main ending)?

If so, why?

That's a feature I've never found in a RPG Maker game (excluding maybe survival horror...)
If you know some link 'bout that, I'd be pleased to give it a look.

Maybe my project will resurrect, who knows?

Jens


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Shaddow
post Jul 29 2012, 08:36 AM
Post #2


The Eventer Inventor
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I realize that there are a lot of answers to this already, and most say that once a character is dead they should stay dead. While I agree with that for the most part, there are games and stories where the character is brought back to life through valiant effort and dedication by his loved ones. A prime example is Chrono Trigger.

Old School Spoiler
Crono, the main character, dies about halfway through the game to save everyone's life. As the rest of the group struggles with his death, you find an option to go back in time and save him. This requires a lot of effort on your part and secrets to be found. I also say option, because you can beat the game without ever reviving him, which changes the ending and gives for a very sad ending.


I say that this is just as powerful as having a character stay dead, and maybe more so. Who in life has lost a loved one and had not wished to see them 'just one more time'. It's tragic, and tragedy is hard to deal with. So, while this is not really within the topic of the conversation, I felt like I had to bring my own counterpoint to all this discussion.


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Posts in this topic
- Jens of Zanicuud   Bad Endings   Jul 28 2012, 12:30 AM
- - rewells   I like feeling accomplished after beating a game. ...   Jul 28 2012, 02:23 AM
|- - Jens of Zanicuud   I've played Finding Eden and remember the endi...   Jul 28 2012, 03:36 AM
|- - rewells   QUOTE (Jens of Zanicuud @ Jul 28 2012, 07...   Jul 28 2012, 05:15 PM
- - MEands   The frustration of having the characters die at th...   Jul 28 2012, 02:41 PM
- - MagitekElite   I agree with the others. However, endings with so...   Jul 28 2012, 02:51 PM
- - Jonnie19   I am going to start this reply by mentioning somet...   Jul 28 2012, 11:05 PM
- - Jens of Zanicuud   QUOTE ([b]rewells[/b] @ Jul 2...   Jul 29 2012, 04:01 AM
|- - rewells   QUOTE (shaddowval @ Jul 29 2012, 12:36 PM...   Jul 29 2012, 09:42 PM
- - amerk   To Jonnie: Why couldn't Tidus have been modele...   Jul 30 2012, 01:20 PM
|- - obsorber   Yes a bad ending is disappointing for the player a...   Jul 31 2012, 04:47 AM
|- - Jonnie19   QUOTE (amerk @ Jul 30 2012, 09:20 PM) To ...   Aug 1 2012, 10:05 PM
- - KD648   I wouldn't mind a tragic ending to a videogame...   Jul 31 2012, 07:13 AM
|- - Jens of Zanicuud   I'm generally not for mainstream games, but yo...   Aug 1 2012, 12:53 AM
- - Stalin the stallion   Main ending must never be bad. Bittersweet, maybe,...   Sep 8 2012, 09:36 AM
- - TheCableGuy   Romeo and Juliet is probably the best known Ending...   Sep 8 2012, 09:58 PM
|- - amerk   QUOTE (TheCableGuy @ Sep 9 2012, 12:58 AM...   Sep 9 2012, 03:16 PM
|- - rewells   QUOTE (TheCableGuy @ Sep 9 2012, 01:58 AM...   Sep 11 2012, 07:18 PM
|- - Jens of Zanicuud   QUOTE (rewells @ Sep 12 2012, 05:18 AM) B...   Sep 12 2012, 12:14 AM
- - Saul95   I also can't stand the bad endings, but the po...   Sep 8 2012, 10:19 PM
- - Stalin the stallion   Bad ending CAN be acceptable in prequels, where al...   Sep 9 2012, 03:05 AM
- - Shaddowval   Actually an XBOX360 series of turned based strateg...   Sep 9 2012, 03:50 PM
- - bulmabriefs144   I haven't a problem with human death of old ag...   Sep 10 2012, 05:36 PM
- - Clord   Corpse Party is a good example. In the final chapt...   Oct 1 2012, 05:53 AM
- - LockeZ   A lot of this is Game As Fantasy vs. Game As Drama...   Nov 4 2012, 10:11 PM
- - markchapman10   to reply to the OP, it don't matter to me as l...   Nov 4 2012, 10:32 PM
- - Naridar   QUOTE (LockeZ @ Nov 5 2012, 07:11 AM) If ...   Dec 31 2012, 11:53 AM
- - Gospel Knight   As far as how bad endings go in Video Games, I kno...   Jan 1 2013, 04:57 AM
- - Shaddowval   I think some people are misunderstanding what this...   Jan 1 2013, 01:06 PM
|- - Jens of Zanicuud   QUOTE (Shaddowval @ Jan 1 2013, 10:06 PM)...   Jan 2 2013, 09:17 AM
- - LockeZ   It kind of is against the rules, is the thing. Th...   Jan 4 2013, 04:52 PM
- - Jens of Zanicuud   @LockeZ Okay, what I meant to say is: during the ...   Jan 8 2013, 10:04 AM
- - LockeZ   Ah, hmm. The thing about an ending like that is, ...   Jan 8 2013, 12:35 PM


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