Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

> New style of ATB in ACE, Whats your thoughts.
Kaleb Daub
post Jul 23 2012, 03:39 PM
Post #1


Level Up!
Group Icon

Group: Revolutionary
Posts: 301
Type: Artist
RM Skill: Beginner




Ok I am sure that almost everyone here knows about ATB or action time battles. Well also with this ATB system comes with a face HUD that shows the actors menu face instead of there name. In battle where the ATB,HP.MP,and TP a special type of MP are put on the face graphic.like so.
This is an awesome system I think because I love ATB battles so much. This ATB system was made by Yami and the face HUD by Yanfly.


Here is where my new style of ATB comes to play.
I also like animated gauges and found a ATB system that uses an emotional face graphic HUD, but the gauges were animated so I thought this is awesome but your not always going to have emotional graphics for your characters so I decided how to try it with ACE's default system since the new ATB system i found is also a first person batle system like the default but the battle HUD is totally custom in every way so it isn't fit for the default battle system. This was a problem because I really wanted to use animated gauges for my ATB until I played Final Fantasy X's battle system where there is an order gauge on the side like this.

Order gauge


I then thought why not do that and have it like the order HUD. So I configured the HUD position, and this what I came up with.

New ATB
Here is what it looks like on the left and right.




Also another reason I like this ATB was the way you could choose different ways of how to fill the ATB gauge I use the option that makes it to wher the faster you are the faster your gauge fills but also the number of battlers will slow/increase it fill speed. This ATB was made by Moghunter

So the big question is what do you think of using ATB in this way.

This post has been edited by mooshra: Jul 23 2012, 03:40 PM


__________________________
My games.
Go to the top of the page
 
+Quote Post
   
 
Start new topic
Replies
rewells
post Jul 24 2012, 04:16 PM
Post #2


Level 13
Group Icon

Group: Revolutionary
Posts: 222
Type: Event Designer
RM Skill: Skilled




Hm, I personally don't like head on battles. They just look boring to me. I like side-view where the characters move a bit. If you're going to do head on, I'd AT LEAST like to see the character's faces. The gauges on the screen distract me...I think they should be condensed into the upper right corner and you need a box around them.


__________________________
Go to the top of the page
 
+Quote Post
   



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 19th June 2013 - 10:47 AM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker