Group: Local Mod
Posts: 904
Type: Scripter
RM Skill: Skilled
Rev Points: 120
Hi everyone,
I'll treat this topic as a sort of "garbage collector" in which I'll post some of my game's cutscenes / pictures in order to get some feedback. At the moment I need some feedback about this.
You are free to give feedback about the old pictures, but I'd like to know something about the newer one
Thanks in advance
old overtoure I'm working at Tryadine Effect Project by November 2011, but never really designed how Haemophages (i.e. monsters which appears in the game) could look like. A couple of days ago, I was hitten by an idea and drawn this creature. 1.
Haemophage
Then, I wasn't satisfied and slightly edited it. 2.
Haemophage (reissue)
What do you think of the picture? What was the best one between the two? I'd really appreciate to receive some comment...
I had some problem too with Day 3 ending cutscene. In your opinion, what's the best picture between those three:
1.
Drawn with Paint.NET, coloured with Paint.NET
2.
Drawn by hand, coloured with Paint.NET
3.
Edited Cutscene
Thanks in advance,
Jens
This post has been edited by Jens of Zanicuud: Nov 19 2012, 09:15 AM
__________________________
"Thorns are the rose's sweetest essence..." -Jens of Zanicuud
it talks all about light and goes into things such as light affecting tones, color, etc its actually a good tut for starting out how to paint
Light effects dont blur objects as there is nothing solid obstructing the vision. When you cast a light onto something, does it blur? No it gets brighter in the area the light is cast. Not only that, metallic objects never use blue methods for shading. Usually metallic objects reflect the world around them.
You should try and also touch up your drafts. The blurs go out of the edges (and again light and color dont work that way).
The issue is that you are trying to utilize special quick effect instead of actually drawing the effects themselves. You are at a place in your arting journey where you dont have a basic understanding of what exactly that effect should be used for, therefore you cant really succeed in taking that shortcut. And that is perfectly okay because it takes years to even be able to consider that.
Im not trying to be a dick and bring you down but everyone could use room for improvement. You are starting to do some really bad habits that I tend a lot of artists see to do. These shortcuts are going to hinder you in the long run because then you will have to unteach and reteach yourself to break them. Art takes time. There is no quick 1 hour method to doing it. And I understand you may be a hobbyist and you would rather pursue it your own way at your own leisure I get that but for the things you are trying to pursue there is a right way and there is a wrong way. Maybe just do some studying and look up some tutorials about basic coloring. And if you ever do decide to jump out of your comfort zone and do something totally radically cool I will always be here to comment even if im not a great artist myself~
Group: Local Mod
Posts: 904
Type: Scripter
RM Skill: Skilled
Rev Points: 120
Yeah, you hit the center of the target. I'm a hobbyist who is actually drawing almost every picture cutscene of his game and then colouring it with Paint.NET.
I use gaussian blur only because I wasn't able to find any other good method (I started using that program last November and haven't mastered it yet)... so thanks for your feedback
I'll try recolouring these pictures, since I've made a lot of effort to draw them and I want them to be wasted this way. I'll surely check the tutorial, I've given a look to that and seems rather explanatory.
Thanks for everything,
Jens
__________________________
"Thorns are the rose's sweetest essence..." -Jens of Zanicuud