Abstract: You wake up from a coma in a hospital after a car accident, you can't remember anything from your past not even your name.
Leaving the hospital you find yourself in a deserted town, calling for help is useless no one responds. You now venture outside trying to find any clues of who you really are and what happened while you where in a coma while trying to find if anyone else is alive. Genre: Survival Horror Engine: Rmxp
Story
Long Story
While going for a road trip with your family you get involved in a car accident which killed your children on impact, you and your wife survive the accident and get sent into hospital. Your wife injuries were more serious than yours, her symptoms where broken ribs and pneumothorax but she didn't survive the operation. Your symptoms where broken ribs, severe skull fractures and a concussion that made you lose your senses.
During the operation some complication arised and you fell in coma with some brain damage. Doctors conducted the skull fractures with the concussion could have possibly made you lose some of your memory but they couldn't be certain until you regained senses.
Meanwhile you were in a coma in a foreign island some scientists where experimenting on ways to modify our dna to cure the ageing "malfunction" of our species in hopes of achieving eternal life. Complications rose and instead of finding a remedy to ageing they created a virus that made people lose control. The virus was considered potentially dangerous and so it was kept hidden from the public as ordered by the government.
Weeks passed but the scientists where not getting any conclusive progress from the experiment so the government cut their supply of money. The head scientist, Dr. Chris Gerber creator of the virus was displeased with the news but there was nothing he could do.
Dr. Gerber couldn't neglect all the research he did and all progress done. It was driving him crazy being left alone without the possibility on doing anything, but the project was not left dying, a foreign company contacted Dr. Gerber on the continuation of the research.
Dr. Gerber accepted without any hesitation, little did he know that the company he joined where more interested in turning the research into a weapon than a remedy to cure people.
After a month Dr. Gerber managed to reconstruct the molecule of the virus, now he could continue from where he left. The research started to get some progress done tough it was far from ready.
Tests were being conducted on small animals which concluded the subjects inhaling the virus suffering an exponential increase in aggressivity resulting in a highly contagious rage that kills it's victims after a couple of hours.
The company in charge of Dr. Gerber's research was notified of the progress and dispatched a sample to be tested on some prisoners. The results were terrifying, the virus did raise people from the dead but they were no longer human, they became predators....
The company ordered Dr. Gerber to progress the research so that the virus could be controlled but Dr. Gerber opposed their orders stating his intentions where to find a remedy for ageing not to create a biological weapon. Dr. Gerber didn't want to take part of the modification of the research and requested to be resigned of the project. The company couldn't let him go so easily, he had valuable information and forced him to continue the research against his will.
Without any choice Dr. Gerber had to continue the research.
A week passed and more tests were conducted on these monsters, surprisingly victims raised from the dead didn't seem to suffer any pain when hit or shot unless they were shot in the face or decapitated else they remained dead instead of rising again.
Dr. Gerber couldn't bear with his research becoming a biological weapon of mass destruction so he modified the formula without the companies consent and managed to reduce its effects exponentially. The modification managed to change the virus from effecting people that where alive; victims had to die for the infection to trigger.
Victims that raised from the dead had infected blood in their systems so if you where bit, scratched or infected blood touching/entering in a victim system it would have caused a bacterial infection killing the victim after a couple of hours and thus triggering the virus.
Later that day Dr. Gerber committed suicide leaving a note stating the project was complete but he didn't want to have any part of it.
Having lost the scientist who created the virus the company thought on having a final test before selling it on the black market. Prisoners were taken into a special room while the company and interested buyers looked from behind a protective barrier for the results. The experiment started without any complications but after a couple of minutes the prisoners started hitting the barrier to get out and one of them got shot. The "dead" prisoner raised from the dead and started attacking the other prisoners and they where turning one by one into these monsters.
The buyers where very impressed with what this virus could do but while they were going to start contracting the infected started hitting the machine and it started overheating, the machine was damaged and it was about to explode exposing the virus into the atmosphere infecting everyone on the planet.
The scientists tried everything they could but there wasn't enough time. The people reviewing the experiment managed to get out before the explosion and after a couple of minutes the whole building collapsed from the explosion leaving several victims dead.
The victims started rising from the dead after a couple of hours, people outside didn't know what was happening inside, they thought the victims coming out were injured from the explosion. The virus was spreading rapidly through the air; people couldn't know what was happening. The infected started attacking the civilians and slowly they were starting to increase in numbers killing and eating all the victims they could find near the area the experiment was conducted.
People were in chaos among trying to escape the living dead.
Months passed, the virus spread throughout the planet, everyone is infected now but there are still people fighting for their lives while the infected increase in numbers every day.
After a year, infected have overrun most of the planet, hope on humanity salvation is very slim. Some small groups around the planet are still able to fend off the infected but they are not the only thing to look out from, wild animals run in towns scavenging for food, scavengers and bandits roam the abandoned cities looting valuables and destroying anything they find.
It's a new world with no rules, survive of the fittest...
Alive
Characters ?????
Doesn't remember anything from his life not even his name, left alone after a car accident which sent him into a coma for 2 years.
- Will add more in the future.
Credits
Credits
- Brewmeister - Gubid - Star For Day night script
-LiTTleDRAgo For inventory, lighting effect between rooms and helping me on menu layout
-Night_Runner For Forced Z angle on events script
-Game_guy For footsteps sound script
-Ryex For dynamic sound script
-Foreverzer0 For diary and event proximity script
And
-Blizzard For Blizz Abs
Screen Shots
Images
The room you start in.
First area you start in the hospital.
3rd floor emergency exit stairs. (Indicated by the sign I made near the vending machine tough I think it's a little too big)
2.5 floor showing a blocked passage with the elevator sign. (At least I hope it makes you think of that)
And 2nd floor of emergency exit stairs before going back into the actual hospital to find a way out. (I intend on using signs for every floor to portrait a more realistic approach)
And examples of some infected that are still low on number as I need to do more plus some with no legs or crawling ones which are harder to do.
Features - Game is being set in black and white apart of the colour red for blood (Ala sin city) - Your character doesn't fight you have to hide, sneak and run to survive. - Your limited to how many items you can carry by the bag you have. - You need to eat and drink to survive. (Eating also restores health while drinking also restores stamina to run) - Currently This feature is not implemented. - Hidden stuff to find and hopefully even traps you can make to gain some time over the infected. - Currently This feature is not implemented. - Getting bit or scratched by an infected can get you sick and will start to get damage every few steps (If possible I'll make the damage start low then rise slowly after x time) and need to take some medicine to cure yourself or you'll die. - Currently This feature is not implemented. - Everyone is infected even you but to trigger the infection you need to die. (Unless you get shot in the head or decapitated then you just die) - You can run, sneak around enemies but running requires stamina so you cant run forever. (To regenerate stamina you either keep walking and regenerate slowly or stand still and regenerate faster) - You can barricade doors to increase time it takes for infected to breach inside. (Barricading a door requires wood and hammer and once the door is barricaded you can no longer open the door to pass through unless it gets destroyed so think wisely.) - Currently This feature is not implemented. - Currently there's a day/night system but if the script gets updated in letting you have a light around your character too I'll make it permanently night as it has a much greater atmosphere. - Inside buildings when you pass from some rooms, the previous room goes darker while the one you enter in gets brighter as shown in one or some of the screens.
That's it for now I'll put a demo soon with the first part of the story where you'll meet your first infected. (Demo will only have you getting out of the hospital and into the back alley and some other part of the town nothing more.)
(Hospital interior is all mapped it has 3 floors and a basement for air conducts)
Demo
New updated version of prologue is "finished" hopefully so if someone could check it out and let me know what they think it would be great
Having a sort of pda but since the electricity is scarce you can't save every where you want or maybe having pre charged batteries that last x saves then you need to find/buy more.
The screen would look something like this:
What do you think?
(If I go that route I'll need to figure out a way to make the continue screen from the title neater tough I had to change it anyways)
This post has been edited by Vexus: Sep 22 2012, 09:52 AM
Group: Member
Posts: 84
Type: Developer
RM Skill: Intermediate
QUOTE (Vexus @ Sep 23 2012, 12:51 AM)
What about this:
Having a sort of pda but since the electricity is scarce you can't save every where you want or maybe having pre charged batteries that last x saves then you need to find/buy more.
The screen would look something like this:
What do you think?
(If I go that route I'll need to figure out a way to make the continue screen from the title neater tough I had to change it anyways)
Whew, that's actually a pretty good idea. I like it, I'd say go for it.
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Group: Local Mod
Posts: 904
Type: Scripter
RM Skill: Skilled
Rev Points: 120
I agree with Dark Kyu. It's more original than the one I suggested. It was surely a good idea You'll need some script to do that properly, but in my opinion it shouldn't require too much time.
Anyway, I suggest to show a "battery" indicator with the remaining charge (i.e. number of remaining saves). As regards the title screen load scene... in a game like yours, maybe a single save file would work better than multiple files. As a result, the player has so to act wisely before saving. If you use a single save file, then when you open Load screen, you should show the PDA with the information on the last saved datas. If you are for multiple files, you can also display the PDA but by presing L or R changing the datas displayed...
Jens
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"Thorns are the rose's sweetest essence..." -Jens of Zanicuud