What you have to do is to go to the event menu, then go down to the "Flow Control" and select "Conditional Branch..." which is the one on top.
Go to page 4 where you select Item -> "Item ID/Name" in inventory This will check if the item is in the inventory, and you can set up a switch and the text you want if you got it in inventory, but if you don't, just add the basics, "You do not have ... yet"
When this is done ,you need to make a event that will give you the item. If you plan to have other events happen along the way, you can have event pages which will say new things, or act differently when you have picked up the item. As you might want to make items more later again, i'll add these details as well.
If you want people to react to the player picking up the item, or just basically to check if the item is in inventory, here it is:
You have to create an Variable, here i just name it "Item Received", then you take greater then or equal to -> 1.
When it's under one, they'll walk around and act normally, but when you get 1 point, they can stalk you or so on.
(Note: if it fails with one, use two)
To give the variable you created points you have to go to "Game Progression" and select "Control Variables"
On top, select your variable, on "Operation" select add and on "Operand" select "Constant" and write one.
An easier way is to just make a control switch which gets on when you pick up the item, but i just added that above in case you was to add more items or so
if you now would add more items, make a conditional branch which requires X (3 Items), then each items will give it one point, and when all three is gathered, it allows you to deliver them.
If you want me to make a demo of this, i'd be able to do it as i got summer vocation, and didn't get any job
[Show/Hide] Koroshite Gakuen - Paused - lack of inspiration
Koroshite Gakuen means Killing in the School, and my current project is finally gonna be the first game i complete.
As for plans, i have though of the chat options, full screen, menu and might a diary, and a phone system.
The game is based on a girl, still unnamed, and it's a day at the high school where they play mafia.
Mafia is a game where a few is selected to be mafia, and a a couple selected for detectives. The rest is innocent, and the mafias touch them and tells them their dead, and they eventually lie down, sit down or go to a certain room. Now, the detective can then go to them, and the dead guy will tell them one thing that can describe the murders appearance, but no names, and no one else knows what that guy told the detective. Either the mafia kills all, or the detective catches the mafias, and the game ends.
Now, the plan is that there happens an actual murder at the school, there isn't cops in the town, and there isn't enough resources to send more than one police officer, which can't figure out much. So as the police officer doesn't do too much, you decide to take it up yourself, track down the murder.
I don't feel like telling more as it kind of spoils it, but i can say that I'm still at the mapping, and i try my best to make them look as good as possible, as I'm a horrible mapper.
Decent art artist?
I could really use some help for some of the graphics for character faces, and eventually a few character pictures c:
I love to write stories, if you're stuck on your games story, i might be able to help :)