Soo, i've taken into consideration what you guys have said, I've also made a few big changes, The aim NOW is to choose either to destroy the soul you speak too, or to capture it. Both of which will decrease your spirit time. Capturing obviously takes longer wheras destroying takes very little time. The basis of these levels is that you true soul/spirit has been splintered into different parts, however there is one part that is stronger than the rest if you capture the correct soul, lets call it the Alpha soul. You complete the challange, and you can continue the game, however if you destroy the Alpha Soul, then as it is a direct link to you. You are actually dead.
The splintered souls, are trying to merge with you, each of them is possessed by a soul who is hell bent on controlling you and taking over your life, as he has done with all the others in Somini Village (The village you have arrived in) So if you decide to capture a splintered soul. The Soul will merge with you, destroying you and in turn ending the game...
After the first very simple Kitchen Level, which the Alpha version was shown above, there is another issue introduced. The Wanderers.
These are souls that pretty much refused to die. They have now became Wanderers, that are desperate to regain their time...and therefore their souls. Upon seeing you they will begin to take chase, if they catch you, they drain a large amount of your time, and then disappear (or so it seems) The can remove up to 10mins of your Spirit Timer. (the Spirit timer is your life force .if it hits zero the game ends...)
So....what do you guys think...(Oh and by the way the shaky screen and flashing lights are still there

I really feel that they bring a creepier atmosphere to the game, and just gives a little more of a challenge)