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> The Haven, Heroes III-like Town Map
Zinx10
post Jun 16 2012, 10:52 AM
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Master of Darkness
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Hello everyone. I am trying to create a heroes-like game and I am trying to make a town screen for Castle/Haven. For those unfamiliar of what it looks like, here is a screenshot of Heroes III Castle Town Screen:
*Click*


Now here is my question
I was wondering if the architecture of the buildings correspond to how they would actually look in a medieval-fantasy setting. Here is me making it using the RPG Maker 2003 RTP:
V2 (l->r: Mage Guild Level 4, Tavern, Capitol, Marketplace, Archer's Tower, Pikeman Tower, Barracks, and Fort):


V1 (l->r: Mage Guild Level 4, Tavern, Capitol, Marketplace, and Fort):
http://i717.photobucket.com/albums/ww176/Z...titled-1895.png

Do note that this is a 20x15 map and I am using pictures to represent the huge buildings by shrinking them to 50%. If you want 100% size pictures, I shall post them. So any design critique?

This post has been edited by Zinx_therpgmaker: Jun 18 2012, 06:16 PM


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Zinx10
post Jun 18 2012, 08:11 PM
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There we go:


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Lato
post Jun 18 2012, 08:21 PM
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QUOTE (Zinx_therpgmaker @ Jun 18 2012, 08:11 PM) *
There we go:


There we go, perfect happy.gif


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Zinx10
post Jun 18 2012, 08:23 PM
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QUOTE (Lato @ Jun 18 2012, 09:21 PM) *
QUOTE (Zinx_therpgmaker @ Jun 18 2012, 08:11 PM) *
There we go:


There we go, perfect happy.gif

You are really helping with my architecture. It also looks more like the actual game (designs, not location). Now for the rest of the buildings!


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My Games
Phelxyre: Time Unbound (Current Project)
Game Thread
A game where you start in the future, but you go to the past, to make things right, hopefully.

The Hidden World
Game Thread
An Arcade-style game where you must go through various puzzles to see if you go home.

Here are all the things I Support (They Include Links!)




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Lato
post Jun 18 2012, 08:26 PM
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Infantry for life!
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Rev Points: 155




QUOTE (Zinx_therpgmaker @ Jun 18 2012, 08:23 PM) *
QUOTE (Lato @ Jun 18 2012, 09:21 PM) *
QUOTE (Zinx_therpgmaker @ Jun 18 2012, 08:11 PM) *
There we go:


There we go, perfect happy.gif

You are really helping with my architecture. It also looks more like the actual game (designs, not location). Now for the rest of the buildings!


Well if there is one thing I know its bases/forts lol for better or worse I guess, but im glad I could help.


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Zinx10
post Jun 18 2012, 08:34 PM
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QUOTE (Lato @ Jun 18 2012, 08:26 PM) *
QUOTE (Zinx_therpgmaker @ Jun 18 2012, 08:23 PM) *
QUOTE (Lato @ Jun 18 2012, 09:21 PM) *
QUOTE (Zinx_therpgmaker @ Jun 18 2012, 08:11 PM) *
There we go:


There we go, perfect happy.gif

You are really helping with my architecture. It also looks more like the actual game (designs, not location). Now for the rest of the buildings!


Well if there is one thing I know its bases/forts lol for better or worse I guess, but im glad I could help.

Thank you! Now time for the other buildings: Shipping Yard, Monastery, Portal of Glory (Heaven-like Gateway), Training Grounds (Jousting Arena), Griffin Tower, Blacksmith, and Colossus. Let's hope I can fit them all. Luckily, a quite a bit of the structures can be small (Besides the Training Grounds), so I might be able to fit them.


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My Games
Phelxyre: Time Unbound (Current Project)
Game Thread
A game where you start in the future, but you go to the past, to make things right, hopefully.

The Hidden World
Game Thread
An Arcade-style game where you must go through various puzzles to see if you go home.

Here are all the things I Support (They Include Links!)




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Posts in this topic
- Zinx_therpgmaker   The Haven   Jun 16 2012, 10:52 AM
- - Lato   I would say right on for even attempting to do thi...   Jun 16 2012, 04:30 PM
|- - Zinx_therpgmaker   QUOTE (Lato @ Jun 16 2012, 05:30 PM) I wo...   Jun 16 2012, 04:40 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 16 2012, 04...   Jun 16 2012, 04:49 PM
- - Zinx_therpgmaker   I was also looking at some chipsets and here is so...   Jun 16 2012, 04:56 PM
- - Lato   Are these from english sites? Do they have terms o...   Jun 16 2012, 05:39 PM
|- - Zinx_therpgmaker   QUOTE (Lato @ Jun 16 2012, 06:39 PM) Are ...   Jun 16 2012, 06:08 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 16 2012, 06...   Jun 16 2012, 06:11 PM
- - Zinx_therpgmaker   It is non-profit. It is basically a fan game.   Jun 16 2012, 06:13 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 16 2012, 06...   Jun 16 2012, 06:26 PM
|- - Zinx_therpgmaker   QUOTE (Lato @ Jun 16 2012, 07:26 PM) QUOT...   Jun 16 2012, 06:29 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 16 2012, 07...   Jun 16 2012, 06:34 PM
|- - Zinx_therpgmaker   QUOTE (Lato @ Jun 16 2012, 07:34 PM) QUOT...   Jun 16 2012, 06:37 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 16 2012, 07...   Jun 16 2012, 06:41 PM
|- - Zinx_therpgmaker   QUOTE (Lato @ Jun 16 2012, 07:41 PM) QUOT...   Jun 16 2012, 06:45 PM
- - Lato   A tileset artist, thats a tall order, ive been try...   Jun 16 2012, 06:54 PM
- - Zinx_therpgmaker   Yeah, I know. My main problem with this is spacin...   Jun 16 2012, 07:06 PM
- - Zinx_therpgmaker   It took me a while, but I managed to do it. I man...   Jun 18 2012, 06:14 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 18 2012, 06...   Jun 18 2012, 06:21 PM
|- - Zinx_therpgmaker   QUOTE (Lato @ Jun 18 2012, 07:21 PM) QUOT...   Jun 18 2012, 06:33 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 18 2012, 06...   Jun 18 2012, 07:14 PM
- - Zinx_therpgmaker   That does make sense. So, do you think this fits ...   Jun 18 2012, 07:46 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 18 2012, 07...   Jun 18 2012, 07:54 PM
- - Zinx_therpgmaker   There we go:   Jun 18 2012, 08:11 PM
|- - Lato   QUOTE (Zinx_therpgmaker @ Jun 18 2012, 08...   Jun 18 2012, 08:41 PM
|- - Zinx_therpgmaker   QUOTE (Lato @ Jun 18 2012, 09:41 PM) QUOT...   Jun 18 2012, 08:45 PM
- - rewells   Chain of Retribution was made using 2003 and its t...   Jul 11 2012, 08:41 AM
- - Zinx_therpgmaker   QUOTE (rewells @ Jul 11 2012, 08:41 AM) C...   Jul 11 2012, 02:07 PM


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