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> Screenshot Critique, Please read first post
Jonnie19
post Mar 11 2013, 03:26 AM
Post #221


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[spoiler=Big Image] Image link goes here :D [/spoiler]


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MISTER BIG T
post Mar 11 2013, 03:31 AM
Post #222


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Does not work.

EDIT: Nevermind for some reason after refreshing several times, now it works.

This post has been edited by MISTER BIG T: Mar 11 2013, 03:32 AM


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Redd
post Mar 13 2013, 05:35 AM
Post #223


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Mister Big T, your caves look too man made. They are very straight and look like more of a house sort of structure. Unless they ARE man made (like a mine or something), you really need to make them look more realistic. Give more curves to it. A cave wall isn't just straight, like a hallway is wink.gif


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MISTER BIG T
post Mar 14 2013, 04:46 AM
Post #224


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QUOTE (Redd @ Mar 13 2013, 03:35 PM) *
Mister Big T, your caves look too man made. They are very straight and look like more of a house sort of structure. Unless they ARE man made (like a mine or something), you really need to make them look more realistic. Give more curves to it. A cave wall isn't just straight, like a hallway is wink.gif


Wait, what? They do have curves and if your house looks like that, I think that's um, something. laugh.gif


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Redd
post Mar 16 2013, 06:37 AM
Post #225


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It doesn't look as cave-like as it should.
And the shadows don't look the greatest. Is there even any light inside of the cave? tongue.gif
Either way, blocky shadows take away a lot of realism.


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obsorber
post Mar 16 2013, 05:23 PM
Post #226


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Mr Big T, your map is too squared and doesn't look like a natural cave. Sorry I didn't know about the rule for posting screenshots and normally I always do its just that this page had no screenshots for me to comment on so I have had to backtrack now to find a screen shot.

This post has been edited by obsorber: Mar 17 2013, 04:57 AM


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Jonnie19
post Mar 17 2013, 01:41 AM
Post #227


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You must comment on another screenshot before posting. Next time I will remove your image. Edit your post with critique. Thanks


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MISTER BIG T
post Mar 18 2013, 12:05 PM
Post #228


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QUOTE (Redd @ Mar 16 2013, 04:37 PM) *
It doesn't look as cave-like as it should.
And the shadows don't look the greatest. Is there even any light inside of the cave? tongue.gif
Either way, blocky shadows take away a lot of realism.


There will be but as I mentioned, these are just flat WIPs before lightning or anything.

@Obsorber The actual map itself is nice but I have few beefs with it, what's with the tiny mugshot of the actor? It's barely comprehensible and is just a mess of pixels! The chair is also in wrong perspective and looks entirely out of place with everything else.


I have something super special, not just a screenshot.



This post has been edited by MISTER BIG T: Mar 18 2013, 12:20 PM


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obsorber
post Mar 20 2013, 12:32 PM
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Modified HUD

dry.gif Unfortunately most the resources I'm using are original and custom made. This is why there are some graphical clashes but what can I say, I don't have the luxury of having all the resources I need fitting my game's post apocalyptic theme. cool.gif

Also I just want to say that the trailer video of the battle-system is well done. I'm not fond of front view battle-systems but yours seems quite attractive and pulled off well. wink.gif


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Redd
post Mar 21 2013, 05:43 PM
Post #230


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The HUD looks great man! If you made the face in there a bit bigger I think it would look a bit better. I also like the Dash and Sneak options, and the fact that there's a bar for both of them.


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Rukiri
post Mar 23 2013, 09:20 PM
Post #231


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QUOTE (obsorber @ Mar 20 2013, 12:32 PM) *
Modified HUD

dry.gif Unfortunately most the resources I'm using are original and custom made. This is why there are some graphical clashes but what can I say, I don't have the luxury of having all the resources I need fitting my game's post apocalyptic theme. cool.gif

Also I just want to say that the trailer video of the battle-system is well done. I'm not fond of front view battle-systems but yours seems quite attractive and pulled off well. wink.gif

You're using a lot of unnecessary real-estate with your hud especially if you actually look at how small the meters are compared to the hud's background...

I don't like it man, it uses to much space for what you're showing inside... sleep.gif


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atlus
post Mar 26 2013, 06:48 PM
Post #232


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@mister big T@ Your super attack script? or event? whatever is AWSOME! I wonder if that is possible in 2003... anywaaay...
THis is my first town and no this is olny part of the town. I just didnt feel like uploading so many pics. To explain this and similar to paper mario and other modern rpgs the town is spilt into sections. Umm so what do I need to improve?

http://i1340.photobucket.com/albums/o726/x...zps85628152.png

PS. There are NPCS btw its just that I took this crap pic while in event mode...

This post has been edited by namco: Mar 26 2013, 06:53 PM


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Vexus
post Mar 28 2013, 02:26 PM
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@Mister Big T

From what I'm seeing from your screenshots you are using vx or vxace so it might be a problem with blocky maps in those makers by nature but still I'll have to agree with everyone pointing out the maps are too squarish to be real caves.

I don't want to boast my maps or anything but when you create a cave you need to have it odd, curvy with closed passages that still show their path but not reachable. (Maybe there was some earthquake or something for example)

Like I said this map is not to boast my ego or something but to provide you help:


This is a map from one of my paused projects at 1/4th view from rpg maker xp. (It is not a small map)

I don't know if on vx or vxace it's possible to create such types of walls but that is how a natural non man made cave is and there's also blocked passages or no floor.

A suggestion I can give you is if for example you wanted to map a desert you type in google images "rpg maker xp desert" and you can have an idea on how others did a desert and take ideas from them.


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Redd
post Mar 28 2013, 05:31 PM
Post #234


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Namco, I'm afraid I can't see your picture at all. If you could take it in-game that'd be much more preferred x)
Also, please use image tags when posting images...
CODE
[img]http://www.awefawefjhergaerguykfgawef.com/wabkj3huyg.jpg[/img]


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MISTER BIG T
post Apr 1 2013, 04:57 AM
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To all who say the caves do not look natural and more manmade, you do realize there's reinforced foundations and stairs and such around, right?

@Namco:

I wish I could say thing or two about your screenshot but I can barely even see what it is. From what I can tell though, the water looks very fake.




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Redd
post Apr 1 2013, 07:32 AM
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I like the guy going on top of the shed to get the cat xD that's some nice comedy relief in what I would guess to be a serious moment.
Your grammar is a LOT better than what you usually see in people's projects xD However, I would suggest changing it to this:
"I love you." That's the thing you want to hear one day, right? So keep on harvesting; one of these days you just might hear it."
I don't know what's up with the ellipsis... it seems out of place.
Also, the trees and such look a little bit randomly placed. I don't know if that's what you're going for or not... but if it isn't, try adding a bit more structure, I guess? tongue.gif


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MISTER BIG T
post Apr 1 2013, 09:56 AM
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QUOTE (Redd @ Apr 1 2013, 06:32 PM) *
I like the guy going on top of the shed to get the cat xD that's some nice comedy relief in what I would guess to be a serious moment.


Believe or not, this is actually a gameplay screenshot. Feralzen is your "shop" you can call give to her souls you've harvested at any given time. On each occasion, she has a small line of dialogue with you, this being one of the things. The elipses are to make it seem like she adds a pause or a thought about what to say.


Thank you from compliments on my grammar, English is my third language though.


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Redd
post Apr 1 2013, 11:10 AM
Post #238


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Yeah you're welcome! For a third language, it's great! There are many people who speak it as a first language that can't spell anything xD


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MISTER BIG T
post Apr 3 2013, 08:08 PM
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A bad place in Commercial Save your Momma

And while this isn't a screenshot, I decided to share this super cute pic of Alice from the game.



This post has been edited by MISTER BIG T: Apr 3 2013, 08:10 PM


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Redd
post Apr 4 2013, 01:58 PM
Post #240


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It's pitch black, I can't see anything. Make it a bit brighter. I even have a brighter and more vivid display. For the sake of all gamers, you gotta make it brighter.


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