Screenshot Critique , Please read first post
Jun 3 2012, 11:23 PM
>Glitched<
Group: Local Mod
Posts: 1,164
Type: Event Designer
RM Skill: Masterful
Rev Points: 30
So , your first reaction might be "WHAT? IT'S BACK," or "Don't we have a thread for this," or somewhere in between.
Allow me to explain.
As you may have heard, the old screenshot thread was taken down due to people not posting actual advice on another's work. Now I know some would love to 'receive' actual advice so I thought we should see how this would work out the second time over.
Titan hasn't been around lately to moderate the
Screenshot Showoff thread. Most of you should know that it's a place where you can post your finer work for others to look at. But some don't want to show off their work without the typical "how does this look." leading to the next person critiquing. That means that he/she is not done it but needs advice in order to "be" done.
The purpose of that thread is to show your best to the people who come to look for inspiration from the very best; you. But how can they be sure it's the very best if they realize you just said "does this look good here," and thus has to read the next post to find out the solution.
The main purpose of this is to post your maps you believe needs a second look before finalizing. Anything theory based, create a topic for it. If you have any questions, feel free to
send me a message detailing your concern
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So what do we do now? How do we get our advice? Simple, the Screenshot Critique thread.
Here you can post your maps, battles, title pages, anything in-game related you believe needs advice. Post what should be done next or ask for recommendations on something.
What are the rules? - You
must post critique to the previous image before you post your own.
- Posting an image is optional, but you must post critique (no chit chat, PM each other).
- All other forum rules apply
Last words: this is only a test to see how far we can go without breaking the rules. If all goes well... it's here to stay.
And remember, spoiler boxes for big images.
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Aug 24 2012, 06:23 PM
The Eventer Inventor
Group: Local Mod
Posts: 1,250
Type: Event Designer
RM Skill: Masterful
Rev Points: 90
@highlander - that does not look like a comfortable beach, and I would not like to swim there, but as far as a landing spot for an rpg, it looks really good, it's simple and effective, nothing extra needed. At least in my opinion.
I finally remade my class room, this is like my eight attempt so I really hope this looks good, I've gone with kind of a minimalist attempt without putting a lot of clutter into it. Anyways, here we go.
Map.png ( 116.05K )
Number of downloads: 18 Also, yes the flower is supposed to be purple, I think it adds character.
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Aug 24 2012, 07:05 PM
Level 3
Group: Member
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QUOTE (Shaddowval @ Aug 25 2012, 10:23 AM)
@highlander - that does not look like a comfortable beach, and I would not like to swim there, but as far as a landing spot for an rpg, it looks really good, it's simple and effective, nothing extra needed. At least in my opinion.
I finally remade my class room, this is like my eight attempt so I really hope this looks good, I've gone with kind of a minimalist attempt without putting a lot of clutter into it. Anyways, here we go.
Map.png ( 116.05K )
Number of downloads: 18 Also, yes the flower is supposed to be purple, I think it adds character.
Well... that looks better as I see it better now as a classroom with a smaller area. Nice Work
and BTW the beach's name is Dreaded Beach XD and that is a landing point I guess
This post has been edited by highlander4 : Aug 24 2012, 07:06 PM
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kayden997 Screenshot Critique Jun 3 2012, 11:23 PM Zinx_therpgmaker I have a lack of skill when it comes to indoor map... Jun 4 2012, 11:58 PM supercow @Zinx_therpgmaker
i think it looks good
it real... Jun 5 2012, 02:47 AM Zinx_therpgmaker QUOTE (supercow @ Jun 5 2012, 03:47 AM) @... Jun 5 2012, 09:46 AM amerk This version of the train looks much better than t... Jun 5 2012, 10:18 AM Saul95 Well in a nutshell is ... empty.
I know the chips... Jun 6 2012, 05:17 AM Zinx_therpgmaker QUOTE (Saul95 @ Jun 6 2012, 05:17 AM) Wel... Jun 6 2012, 10:14 AM Saul95 Here it is, but there is not much difference betwe... Jun 6 2012, 10:38 AM Zinx_therpgmaker I see a huge difference! Thanks! Jun 6 2012, 11:05 AM Saul95 Please, show us and the end result Jun 6 2012, 12:22 PM Zinx_therpgmaker Is this better? Jun 6 2012, 02:34 PM kayden997 Much better. It does illuminate the subway feel.
G... Jun 6 2012, 05:48 PM Saul95 Much better
Now you can also change the windowski... Jun 6 2012, 09:06 PM Yuu-Mon Musuedo Very nice Zinx. I can find nothing wrong with it o... Jun 6 2012, 09:55 PM Zinx_therpgmaker The classrooms are great, but the hallways need to... Jun 6 2012, 10:47 PM supercow @Yuu-Mon Musuedo
-The hallway-
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@Yuu-Mon Musue... Jul 6 2012, 01:40 PM kayden997 @Yuu-Mon Musuedo
I'm not sure I really agree w... Jul 7 2012, 02:38 PM supercow @Yuu-Mon Musuedo:
-Autumn map during dawn-
just a... Jul 7 2012, 08:38 PM MagitekElite What are the rules if no image was posted before y... Aug 4 2012, 01:55 PM Amy Pond Hi, this might just be me, but this is literally a... Aug 16 2012, 04:41 AM Vexus It's the brightness settings on your screen, m... Aug 16 2012, 04:44 AM Amy Pond Indeed it does. I am using factory settings howeve... Aug 16 2012, 04:56 AM Sailerius It's just a black blob for me. Amy Pond's ... Aug 16 2012, 09:13 AM Jonnie19 There are other options you can use for that map @... Aug 16 2012, 09:18 AM supercow @MagitekElite : i also agree with @amypond , its t... Aug 16 2012, 10:02 AM Lord Vampire You are to critique to a previous screenshot befor... Aug 16 2012, 11:43 AM SlappyDrac @Jonnie19:
It seems a tad empty in a couple of pl... Aug 17 2012, 04:41 PM Amy Pond Personally I actually much prefer the first style.... Aug 18 2012, 03:57 AM TheCableGuy I think the last, darkened, screen is looks more l... Aug 18 2012, 08:54 AM Vexus Try make a darker version of the first one. (Maybe... Aug 18 2012, 09:33 AM Saul95 Try using these two colors and choose the one you ... Aug 19 2012, 03:30 AM Yuu-Mon Musuedo @Amy Pond
There's something about Try 2 that ... Aug 19 2012, 11:43 AM luv_kitty12 I like it a lot. ^^ It seems very tidy and it give... Aug 19 2012, 12:01 PM supercow @yuu-mon musuedo: its kindda dark, is it just for ... Aug 19 2012, 01:15 PM shaddowval @luv_kitty12: It is a truly incredible map, you do... Aug 19 2012, 04:47 PM Poteat it's really hard to judge vx rtp maps. they ar... Aug 19 2012, 05:15 PM Vexus @luv_kitty12
First of all it's a great map, w... Aug 20 2012, 01:13 AM Lord Vampire This is the second time I have asked you to add co... Aug 20 2012, 11:09 AM highlander4 Here is one of my maps in VXAce... Guys... Feel fr... Aug 21 2012, 05:47 AM Jonnie19 I just want to remind people to post critique to p... Aug 21 2012, 07:19 AM supercow QUOTE @highlander4: Feel free to critic my work
wi... Aug 21 2012, 08:10 AM shaddowval @highlander4:
I have to agree with Supercow, the ... Aug 21 2012, 10:19 AM highlander4 Thanks for the critics... Public critics are a goo... Aug 21 2012, 06:32 PM shaddowval QUOTE (highlander4 @ Aug 21 2012, 09:32 P... Aug 21 2012, 08:51 PM amerk Both classroom settings aren't too bad, to be ... Aug 21 2012, 08:59 PM shaddowval I left the npcs out on mine actually, so that it s... Aug 21 2012, 11:05 PM Lord Vampire I just heard this forum has the rule that everybod... Aug 22 2012, 05:24 AM Jonnie19 This is not the case. You need to post critique on... Aug 22 2012, 06:35 AM supercow @shadowval + @highlander4 :
use of different kinds... Aug 22 2012, 07:32 AM highlander4 @supercrow
---------------------------------------... Aug 22 2012, 06:14 PM Lord Vampire QUOTE If you just want to show off your maps. Then... Aug 22 2012, 09:14 AM Jonnie19 QUOTE (Lord Vampire @ Aug 22 2012, 05:14 ... Aug 22 2012, 10:11 AM Piers Hi everybody, well I have some troubles when I... Aug 22 2012, 10:29 AM shaddowval QUOTE (Piers @ Aug 22 2012, 01:29 PM) Hi ... Aug 22 2012, 11:18 AM Jonnie19 Trying holding the shift key down when you are pla... Aug 22 2012, 10:38 AM Piers I hope I can fix that with the shift key thing, I... Aug 22 2012, 12:43 PM Vexus @shadow
The carpet looks better this time, still ... Aug 22 2012, 01:10 PM highlander4 I know you guys already saw this but I wanted to p... Aug 22 2012, 06:51 PM Shaddowval QUOTE (highlander4 @ Aug 22 2012, 09:51 P... Aug 22 2012, 07:11 PM highlander4 QUOTE (Shaddowval @ Aug 23 2012, 11:11 AM... Aug 23 2012, 01:53 AM highlander4 While waiting for other people to post Screenshots... Aug 24 2012, 05:45 AM TheCableGuy QUOTE (highlander4 @ Aug 24 2012, 05:45 A... Aug 25 2012, 07:18 PM highlander4 QUOTE (TheCableGuy @ Aug 26 2012, 11:18 A... Aug 27 2012, 03:07 AM Shaddowval Hrm I seem to be at a dilemma, I want to post a ne... Aug 30 2012, 08:40 AM highlander4 QUOTE (Shaddowval @ Aug 31 2012, 12:40 AM... Aug 30 2012, 06:16 PM Yuu-Mon Musuedo @ Shaddowval
Well I think the hallway is a bit to... Aug 30 2012, 11:57 AM highlander4 QUOTE (Yuu-Mon Musuedo @ Aug 31 2012, 03... Aug 30 2012, 06:26 PM Yuu-Mon Musuedo QUOTE (highlander4 @ Aug 30 2012, 07:26 P... Aug 30 2012, 10:42 PM supercow @shaddowval :
1.too wide and too much empty space... Aug 31 2012, 07:23 AM kayden997 @Yuu-Mon Musuedo
Really amazing work you have ther... Aug 31 2012, 08:32 AM Shaddowval Thanks everyone for all the suggestions, I'm g... Aug 31 2012, 08:50 AM kayden997 @Shaddowval
Wow, excellent improvements made. The ... Aug 31 2012, 06:36 PM Yuu-Mon Musuedo @ Shaddowval
A lot better, though I'm afraid ... Sep 1 2012, 06:23 AM amerk Technically the plant is one space away from the w... Sep 4 2012, 11:09 AM Shaddowval The best part about all of this is, that these map... Sep 4 2012, 11:48 AM amerk My thought, move the desk so it's more centere... Sep 4 2012, 01:10 PM Madurai Oh! Fun! Here's a couple from me... Sep 6 2012, 03:55 AM TheCableGuy Not sure I can see the point of that fan in the fi... Sep 6 2012, 05:36 AM Madurai QUOTE (TheCableGuy @ Sep 6 2012, 06:36 AM... Sep 6 2012, 05:41 AM Shaddowval @Madurai - I like your style with your maps, you c... Sep 8 2012, 10:21 PM highlander4 QUOTE (Shaddowval @ Sep 9 2012, 02:21 PM)... Sep 28 2012, 07:39 PM TheCableGuy Only thing I notice on your map there is those tre... Sep 9 2012, 12:54 PM Shaddowval Yeah I caught that after the fact too, I've ad... Sep 9 2012, 01:26 PM amerk Good job with it, Shadowval, however, I'd sugg... Sep 9 2012, 03:19 PM Shaddowval So I'm supposed to post a comment on the last ... Sep 9 2012, 10:51 PM highlander4 This is the map I made for the competition: http:/... Sep 27 2012, 03:24 AM The Welsh Paddy Shadowval: I like yer sewer map. I wouldn't ad... Sep 28 2012, 03:39 AM Shaddowval Thanks Paddy, that was all really helpful. These m... Sep 28 2012, 09:55 AM The Welsh Paddy I think that would be a very interesting look, and... Sep 28 2012, 10:15 AM Anuxinamoon Been paying with Umi's overlay lighting and tr... Oct 7 2012, 12:33 PM
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