FP: Move Routes
Need to extend your move route options?
Or looking for an easier way to make move routes?Features
- Move towards/away from event
- Turn towards/away from event
- Compact move string!
- Have events play animation balloons without using an event page
More will be added as I find more interesting things to addUsage
All of these are accessed through "set move route" menu.
Choose "script" and then enter the custom move commands.
You can specify a sequence of move commands by typing a move-string
They are in the form of "[number][direction]". It tells the event how many times to move in that direction. If no number is specified, then it's just one.
U means up
D means down
L means left
R means right.
For diagonal movement, use the following
Q is upper-left
W is upper-right
A is lower-left
S is lower-right
You can also specify some extended behaviors.
The events are specified by event ID. By default the events are named "EventXXX" where XXX is the event ID. You can use that for reference.
I have also provided some additional functionality that should be run parallel to event conditions.
1: balloon animation. If the event should play a balloon animation, set its move route as "custom" and then add the script command
Where event ID is -1 for game player, 0 for the event itself, and > 0 for some other event on the map.Download