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Hello everyone, just wanted to make sure. I have found a tutorial for auto states, and I've tried to make it for 2 weapons, ofcourse going to need more than just 2. But question is, how is it supposed to look? Currently, in Scene_Battle2 it looks like this: # Weapon Auto-State if $game_party.actors.size >= 1 if $game_party.actors[0].weapon_id == 6 $game_party.actors[0].add_state(23) end end if $game_party.actors.size >= 2 if $game_party.actors[1].weapon_id == 6 $game_party.actors[1].add_state(23) end end if $game_party.actors.size >= 3 if $game_party.actors[2].weapon_id == 6 $game_party.actors[2].add_state(23) end end if $game_party.actors.size == 4 if $game_party.actors[3].weapon_id == 6 $game_party.actors[3].add_state(23) end end if $game_party.actors.size >= 1 if $game_party.actors[0].weapon_id == 9 $game_party.actors[0].add_state(23) end end if $game_party.actors.size >= 2 if $game_party.actors[1].weapon_id == 9 $game_party.actors[1].add_state(23) end end if $game_party.actors.size >= 3 if $game_party.actors[2].weapon_id == 9 $game_party.actors[2].add_state(23) end end if $game_party.actors.size == 4 if $game_party.actors[3].weapon_id == 9 $game_party.actors[3].add_state(23) end end Is this correct?
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