Thanks! I'd love to help. Is there combat though or is it just a sim? I think you should play Persona 4, though I feel your concern. Just be warned it takes 60-70 hours to beat completely (I'm at the last boss in expert mode at the moment), but you can get the general idea from playing through up to the end of the first dungeon, since the mechanics don't change that much from that point.
QUOTE (thatbennyguy @ May 15 2012, 03:48 AM)
Thanks dude for your great critique/encouragement. I have never played Persona 4, but I have heard it has similar mechanics, and personality-driven gameplay. I think this will be a game that I have to play. But I am afraid that if I play the game, I will become like those people who want to make Persona 4 clones, essentially. And I don't want to do that. I want this game to be unique and different to other games; a new experience, essentially. But the game definitely sounds very influential.
I envision the game as a storyline-driven game, but with elements of emergent gameplay, and non-linearity. If I have to scale down, then the emergent gameplay thing will have to go. But I still want some degree of non-linearity in the game. The ending is still the same though (he dies), but it will be executed in a different manner. For example, if you lived a good life, then he dies in a happy way; if you lived an evil life, then he dies miserably. Well, maybe not miserably, but you get the idea.
I will certainly keep you in mind for development and stuff. I'm just going to finish my puzzle game first, which is gonna be released in 3 weeks. (EXCITED)