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> Labyrinth of Touhou Battle System
Zekermei
post Apr 30 2012, 03:19 PM
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Hello.
Zeker here, wondering if anyone knew of a script that makes the battle system like the one in Labyrinth of Touhou. I'm currently working on a big project, and felt this would be a wonderful thing to add to it. If anyone has a script like this, or knows where one is but its on another site, please link me to the site.
Greatly appreciated,
~Zekermei.


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Tsukihime
post May 3 2012, 08:01 PM
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There should be an option to show TP. If not...well, then it's an incomplete system since Ace supports it by default lol

You'll have to draw the TP yourself then.
It's one of the methods in Window_BattleStatus

This post has been edited by Tsukihime: May 3 2012, 08:02 PM


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Pharonix
post May 4 2012, 11:04 AM
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QUOTE (Tsukihime @ May 3 2012, 08:01 PM) *
There should be an option to show TP. If not...well, then it's an incomplete system since Ace supports it by default lol

You'll have to draw the TP yourself then.
It's one of the methods in Window_BattleStatus


In yanfly's battle engine and core engine
If the player doesn't have any skill that use TP, it will NOT show TP, There is no option to change this, that I know of.


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Zekermei
post May 4 2012, 06:21 PM
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QUOTE (Pharonix @ May 4 2012, 12:04 PM) *
QUOTE (Tsukihime @ May 3 2012, 08:01 PM) *
There should be an option to show TP. If not...well, then it's an incomplete system since Ace supports it by default lol

You'll have to draw the TP yourself then.
It's one of the methods in Window_BattleStatus


In yanfly's battle engine and core engine
If the player doesn't have any skill that use TP, it will NOT show TP, There is no option to change this, that I know of.

Ah, didnt know that, thanks XD


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