QUOTE (bulmabriefs144 @ Sep 10 2012, 05:17 PM)

(Sorry I haven't posted, but I dunno what to add)
Everything seems okay. Ummm... let's see, maybe we should make a map of what the floor of the building actually looks like? Rooms, traps, puzzles, and passages. Oh, and any changes that result under security lockdown.
What if the floor has built in redundancy as a fail safe to the security systems.
Like, you have a main room in the center. It's a mixture of a break room and a working room. Every programmer has their own set of computers/terminals/what have you, and in the center there's a table and chairs for people to talk. Most of the programmers have laptops as well, so they can take their work on the go, and some of them sit at the central table permanently so they can talk to the others easier (lazy bastards).
Anyway. adjacent to this room we have a medical lab of sorts, the room where people plug themselves into the game, a mainframe/cooling room, and the R&D room (the room containing the projects the programming language created, such as the toughest security systems and the robot).
Normally all these rooms would be unlocked, and you could travel anywhere very easily. However, once the security is breached (Rouge Program) and lockdown is initiated, it becomes much harder to move around.
The main room is only accessible from within. You can't get in, only out. Food and supplies can be sent from the lower floors via modern dumbwaiters, so this is a good place to hide in case of a break in. If you leave, you'll be in one of the four other rooms. However, if you're in one of the four other rooms, then you can't go straight to any of the other rooms, you have to make your way down a series of redundant corridors, each of which is fitted with a turret or some other security device, each of which requires a different password and override question.
So if you're trying to break in, it's goddamn impossible, but if you're already inside, it's kinda nice.
Now the problem is, when we do the puzzles, we're stuck in the plug in room, and we have to make it to the main frame, which means going through ALL of the redundant corridors, battling through the security systems, while everyone else just chills out in the main room..
Of course, we could introduce more rooms. The more the merrier, but the concept seems pretty good. If someone breaks in, they'd have to battle through HELL to get anywhere they want to go, meanwhile everyone in the main room is free to do as they please.