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I've searched high and low and can't seem to find how to add variables or even switch names to a scene in the menu. The concept is like this;
In the menu (where Items, Equipment etc are) is an option called Rank (which will bring up a new scene.) Inside this scene should show a number of things that are being ranked throughout the game, and some of the affiliations would have to be ??? until they are discovered in the game. For example,
Item Hunter 53 / 100 Rank IV
Where 'Item Hunter' would be the name of a switch or a character that can be renamed from ??? to 'Item Hunter' when unlocked. The first number (53) would be a variable that increases every time the character opens a chest or finds a treasure (that's easy). The /100 would just be text, and the rank would change every time the player reached 100.
But I don't know how to add the value of a variable or the name of an actor into text without it simply looking like \V[10] or something. As a last resort I can always have an item or something that runs an event with messages, that is simple enough it just won't look as nice and would be more annoying to use when the Rank option from the menu would show all the affiliations at once.
Hope this made sense :-S
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