Ok Im back! Seems like the site is going through some crazy changes so I hope im posting everything in the right place. I have been doing some art lately to really beef up/show off my art company. What I want to show you guys is a painting I did on canvas of Terra from Final Fantasy 6, its been a LONG time since I did a painting but I love the way it has turned out so far and its almost done so I wanna hear what you guys think.
@Bacon if you say it every time then you already know my answer lol, its supposed to be fun, and a work in progress, If I wanted my art to look like everyone elses and be realistic when its a KIDS book I just wouldnt even do it in the first place, the idea here is to do something different and in my style because its MY series that ppl are paying for and wanting to see. But as always ty for the feedback.
I'm just going to stop you right there. The first point is that since you actually want to present this book to the public, it has to be presentable. No one asked you to emulate anyone else, and no two people's art styles are ever the same anyways. Just because the target audience of your project is kids does not give you the right to throw stupid excuses for defense in retaliation from critic from other artists. You should be thankful that you're getting some form of criticism, it's every artist's gold; gold is to be kept, to be treasured, and to be valued. Not disregarded like you're doing whenever someone is giving you advice. Especially when that someone has a greater skill level than you do.
There's a difference between "the idea (here) is to do something different and in my style" and I'm going to keep drawing with skill akin to a child and call it a 'style' and 'different'. A 'style' can be loosely interpreted as a different way of doing a certain thing, this case being drawing humans. Styles, all styles, derive from a base. It's like a tree, one big and giant main trunk that branches off into branches that have their own branches: sub-styles of styles. Your 'style' is like a completely different plant that has barely a stem and has no relation to the tree we deem as "humans' what-so-ever.
There are rules, every single area and thing has rules. Creativity isn't 'breaking' the rules, it's bending them into things that no matter how twisted or deformed, always go back to that simple base rule. Humans do not fly, humans are not four heads tall (normally), humans do have have hands made of elastic rubber, and humans do not have small stubs at the end of their legs with appendages hanging off of them. A child can be excused for such mistakes because they are that, a child. Someone who has matured well beyond twenty is not going to be excused as lightly. Are you seriously telling me that if you imagine yourself looking at a mirror wearing that Roman's armor, you're going to look like that drawing or something similar to it?
I'm not even going to bother telling you what you did wrong, re-read what bacon has told you before. Also, yes. You. Did. It. Wrong. You know all that talk about how 'there's no right way to draw something?'. Throw that crap out the window if you're applying it to everything. It applies in the form of style, it does not change core rules. I cannot say that I'm going to do math differently and in my style and say two plus two is seven hundred. Humans are proportional, we have magnificent bodies that always stay constant in relation to themselves. We never said you have to study art and anatomy books religiously, just skim them over. Get the ideas and core concepts in your mind. Look in a mirror when drawing or something for Christ's sake, it's not that hard, you're not wasting anytime with such a simple task.
Learn some basic, very basic, stupidly simple basic construction like a circle for the head, a trapezoid for the torso and pelvis, cylinders for the arms and legs, spheres for the joints and basic proportion like the standard human male is x number of heads tall. Reduce everything to puppetry if you have to and understand how we move our arms, look in a mirror and see how your face looks like and draw it when you need a smile.
Basic Construction can make all the difference
This post has been edited by amaro57: Sep 27 2012, 05:54 PM
[Show/Hide] My Project Logo by Axerax Still going on Construct Classic. Currently drawing dialogue portraits for the characters. Some can be found on my DA.
Mystery of the Seventh Tower: Reborn -------------------
------------------------------------ I've got my Platform Engine now. Still have to tweak it a bit to allow the 'action' part xD. ------------------------------------ Running into some errors, I'm trying to fix them up as soon as possible though. ------------------------------------ *Fixed* Let's go back to tweaking shall we? ------------------------------------ Mega thanks to DarkYoshi for helping me on so many things. I'm understanding things better now. Just need to see how to call on some object states...mmm... ------------------------------------ Coding AI for enemies ------------------------------------ *Project Moves to Construct* ------------------------------------ I've established a deal with Christian Andersson for his music. That guy is a Fantasy Music GOD. ------------------------------------ Contacting several people for pixel work commissions. ------------------------------------ Gathering some more BGs. ------------------------------------ Editing current sprites for use in Construct. ------------------------------------ Waiting for v1 for Construct. ------------------------------------ Finishing Game Flow Design. ------------------------------------ Finished Story, yet to finalize. ------------------------------------ Finished Red and Yellow tower's level design. ------------------------------------ Finished Aeiner's Sky Port design. ------------------------------------ Character Design time. ------------------------------------
A project developed by Ambry. This used to be my old RMXP project but I converted it to GM8 and now Construct due to the game play possibilities. It's an action platformer with RPG elements and slight twists here and there. The project is based on 'The Seventh Tower' series by Garth Nix, but I assure you, I'm changing a lot of things!