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> A new forum RP development thread?, Interested in those who are interested.
Darkblade
post Apr 19 2012, 04:32 PM
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Spiders, spiders everywhere! on my chair! In my hair!
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Wondering how many of us are interested in setting up a new RP for the forum.
What kind of RP would you all be interested in taking part in?

A little while back there were two being set up.
One based on a couple of guilds set in a city
And another was a plot set in World of Alsta
Way before that there was one based on a natural disaster set in a small town, it got
started but never took off.

Cant even go back and look for the threads since the forum changes.

Anyway, who is interested in building a new RP.

Questions for brain storming
What kind of theme? (Sci-Fi, fantasy, realism)
What kind of world scale? (Huge developed world or set in a little town)
What kind of plot? (Simple kill bad guy or something more elaborate)





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Kratour
post Apr 25 2012, 02:40 AM
Post #2


Level 16
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Did somebody say Spiderman Thread Avatar Roleplay?

Ah, that brings me back. Actually about a year ago there was a game not unlike what's being described here. It was altogether what of the more pleasant experiences I've had in roleplaying (which I've been doing for a while, as you may know), though it was sadly cut short by the person running it's rather sudden disappearance.

That said though the problem of the Avatar is a lot easier to fix than you'd expect. First of all if you don't want them to make an appearance, just don't include them. Move around it however you want, be it meddling with the time the game takes place, or just working around it by not bringing it up at all. Honestly though, very few players would even want to take up the role of the Avatar, since there's too much meaning attached to it already. (That said, characters with Avatar- Grade power is is a different matter, but what'cha gonna do?) Most players, or at least the ones that have been doing this for a while, prefer to make completely unique characters, since there's more room for... let's say customization for now? Eh... Yeah, that sounds about right. So depending on your players, it's usually going to be a problem that fixes itself. Do be sure to have strict limitations on characters though, especially at creation. Don't let someone decide that they want to play a sword juggling prince of thieves who's mastery over the powers of Fire and Earth manifests itself as the guitar solo from Freebird blasting out around them every time they do something amazing. Which is constantly. Because they said so in their abilities section. ... Right, well I think I was making a point, though I don't really remember what it was. Ugh, allergies have my head all in a tangle (probably metaphorically of course, but still unpleasant).

... Anyways. I guess I'll just say that it sounds like a pretty decent idea. It's a pretty expansive setting with a world that's been adequately described, well defined, and yet not too thoroughly explored. That, of course, means that the setting itself has the potential to yield a fairly high grade roleplay, although that will ultimately be more heavily influenced by the person running it and even more directly the players involved.

As for availability and ease of access... Yeah, Avatar is a well known series with a wide fan-base. In fact, it's pretty fair to assume that the majority of people who access general media will be at least passingly aware of the show, which is ultimately enough to kindle some interest in a roleplaying game based around it. Uh... rather or not they'd be particularly good at roleplaying is another subject (one that's a lot harder to decide on, actually, since individual talent and willingness to learn are, in fact, keyed to each individual separately (hence the word individual)), but any interest is, evidently, good for you guys (or maybe I should say us? ... Will contemplate further) at the current time, so it's a moot point.



... Also hi. I'm probably not dead.

Disclaimer: Yeah, I'm super out of it right now. If I say something that doesn't make sense, just write it off as my heretical devotion to the Mad Gods influencing my sleep deprived mind and ultimately producing random bouts of literary insanity.



Edit: Yeah, I actually read through this a bit more thoroughly, and I've gotta say Liger makes a good point. Maybe even more than one, though I'm only focusing on one in particular. We do need to just bear with a lack of players and make games with smaller numbers of people. Well, need might be a bit strong, but regardless, it has merit. I don't know about tailoring the game itself to to be smaller in scale though, since ultimately it's an unneeded gesture. One of the... No, I don't deal in absolutes, but if ever there was a time to break that rule it's now. The single biggest issue with roleplaying on a forum like this, the thing that causes so many games to just outright die, is the game's flow. It needs to be steady, not lightning fast but still quick enough to keep everyone interested involved. If you have eight players and a Co-DM, then believe you me. One player's gonna disappear for a few days, the sudden interruption to the flow of the game will suddenly slow everything to a snail-like crawl, and then ultimately a few of those players will just loose interest and drift away to do something else.

If the group is smaller, and more perhaps more dedicated, then the game will progress at an even pace, with people posting more frequently and having more opportunity to actually interact with the world (as well as each other of course. This also allows for more semi-personal moments, and ultimately more dramatic uh... things. Events? ... Sure, why not.), and ultimately the players will just be more invested in the game itself. The point that I'm making here is that it's a problem that fixes itself when you have fewer, more dedicated players.

Or something like that, I don't really recall to be honest.

tl;dr Fewer players makes for smoother game flow, lowers the probability for inactivity, and does this all while allowing the players to grow more connected to one another (in game and out). ... No, I'm not coming onto you. Probably.

This post has been edited by Kratour: Apr 25 2012, 03:32 AM


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Posts in this topic
- Darkblade   A new forum RP development thread?   Apr 19 2012, 04:32 PM
- - MEands   My favorite kind of RP's are ones with lots of...   Apr 19 2012, 06:38 PM
- - Ryuga   The problem isn't really the lack of ideas. We...   Apr 20 2012, 09:53 AM
- - Sparrowsmith   QUOTE (Ryuga @ Apr 20 2012, 06:53 PM) The...   Apr 20 2012, 04:51 PM
- - Eye of The Liger   I don't know too much about past RPs on this s...   Apr 21 2012, 08:31 AM
- - Darkblade   Yeah, its very true, we are usually lacking in mem...   Apr 21 2012, 03:57 PM
|- - Eye of The Liger   QUOTE I think we might have had trouble moving an ...   Apr 21 2012, 04:44 PM
- - Ryuga   QUOTE (Darkblade @ Apr 21 2012, 04:57 PM)...   Apr 21 2012, 04:09 PM
- - Nicsp   MAKE A MY LITTLE PONY RP! From what i've ...   Apr 22 2012, 10:05 AM
- - Eye of The Liger   I'm not familiar with Avatar though from what ...   Apr 23 2012, 12:18 PM
- - Nicsp   QUOTE (Eye of The Liger @ Apr 23 2012, 05...   Apr 23 2012, 02:15 PM
- - Polaris   I'd love an avatar RP. But I don't think i...   Apr 23 2012, 04:06 PM
- - Darkblade   An RP based on Avatar sounds like a good idea. I t...   Apr 24 2012, 11:43 AM
- - TheWhitosify   Id love to do one set on a special island that hol...   Apr 25 2012, 05:05 AM
|- - Polaris   QUOTE (TheWhitosify @ Apr 25 2012, 05:05 ...   Apr 28 2012, 04:19 AM
- - Jonnie19   I would definitely join in if we created an Avatar...   Apr 28 2012, 10:59 AM
- - Darkblade   Well, we're setting this Avatar one during the...   Apr 30 2012, 03:25 PM
- - Nicsp   Or. We could set it in a parallel world, with all...   Apr 30 2012, 03:49 PM
- - Jonnie19   Or how about we actually all have to find the Avat...   Apr 30 2012, 04:18 PM
- - Darkblade   QUOTE We could set it in a parallel world, with al...   May 1 2012, 02:17 AM
|- - Polaris   QUOTE (Darkblade @ May 1 2012, 03:17 AM) ...   May 1 2012, 04:21 AM
- - Eye of The Liger   QUOTE (Darkblade @ May 1 2012, 11:17 AM) ...   May 1 2012, 10:16 AM
|- - Polaris   QUOTE (Eye of The Liger @ May 1 2012, 11...   May 3 2012, 12:45 PM
- - Nicsp   QUOTE (Polaris @ May 3 2012, 05:45 PM) QU...   May 4 2012, 08:43 AM
|- - Polaris   QUOTE (Nicsp @ May 4 2012, 08:43 AM) QUOT...   May 5 2012, 10:49 AM
- - Darkblade   The fire Nation would have initially hired the mer...   May 5 2012, 02:04 PM
|- - Polaris   QUOTE (Darkblade @ May 5 2012, 02:04 PM) ...   May 6 2012, 01:32 PM
- - Darkblade   Lol, thats what this thread is for. To contribute ...   May 6 2012, 06:01 PM
|- - Polaris   QUOTE (Darkblade @ May 6 2012, 07:01 PM) ...   May 7 2012, 12:48 PM
- - Darkblade   Since it takes place in an alternate timeline alth...   May 9 2012, 06:36 PM
- - Nicsp   ...Uhm...Hello? Anyone? How about this: In this ...   May 15 2012, 05:13 PM
- - Darkblade   Sounds great to me. I like it, lets do this.   May 15 2012, 06:15 PM
- - Eye of The Liger   Agreed. So, shall we get this topic up and running...   May 18 2012, 08:05 AM
- - Kratour   I don't know if it's been mentioned yet bu...   May 19 2012, 02:21 AM
- - Sparrowsmith   I would vote DB. It's his topic, and he's ...   May 19 2012, 03:52 AM
- - Darkblade   Sure, I don't mind doing it if everyone is ok ...   May 20 2012, 05:01 PM
- - Nicsp   I'm fine with it as it is now, ready for it wh...   May 22 2012, 12:57 PM
- - thatbennyguy   Count me in. *seriously*   May 22 2012, 01:48 PM
- - Darkblade   Cool, I'm working on the sign up sheet and pos...   May 22 2012, 02:45 PM
- - Nicsp   Avatar: The Legend of the Mercenaries...? I dunno...   May 23 2012, 12:19 PM
- - Darkblade   I think that's fine. Its similar enough to th...   May 25 2012, 05:50 AM


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