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> Mapping Forests, How to make them navigable but not look like mazes
rewells
post Apr 14 2012, 05:05 PM
Post #1


Level 13
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Group: Revolutionary
Posts: 222
Type: Event Designer
RM Skill: Skilled




Most complaints I get about my mapping are about my forest designs. I find mapping forests difficult because forests naturally grow somewhat randomly, yet you have to design them so the player has some idea of where to go. Below are some screens of a forest level I designed. I have since gone back and added some tile B-D tiles to make them look a little less boring. The fifth one (the giant maze) was very unpopular in my last project. Can anyone give any suggestions for better forest design and/or post some pics of forest they have designed?












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