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> Puzzle Discussion, What makes a good puzzle?
MEands
post Apr 8 2012, 12:42 AM
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I absolutely love solving puzzles in video games, but when it comes to the "go right and get the key to go left and get the key to go up" then I get frustrated. I feel happy when the answer to a puzzle was clearly sitting in front of you, but you were unable to see it without further examination.

I want to know what everyone thinks makes a good puzzle, and if you're in a really creative mood, then just write out an entire plan for a map's puzzle.


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darkhalo
post Apr 8 2012, 02:51 PM
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Hmm,,,puzzle games in rpg's. I can't see why every rpg should include some really. First thing that comes to mind are the
adventure genre games such as the RR series, Tomb Raider, P Eve etc. FF7 was a classic in terms of testing the bounds
of logic....all good fun.
First of all, puzzles have to fit a role, ie to get from A to B....a good example are the Saga Frontiers...frustrating but hey...
even the earlier Suikodens are nail biting looking back.
Keep the puzzles simple, localised, realistic and relative.
As to examples....floor tile puzzles can be as complicated as you want to open doors, collecting artifacts for a person who
can help you continue on, finding those secret switches, text puzzles. All been done before, but its how you execute them.
Oh, and make the effort worthwhile...nothing worse than a 25 minute chase, just to claim a potion at the end of it .


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Posts in this topic
- MEands   Puzzle Discussion   Apr 8 2012, 12:42 AM
- - Laue   I really have mixed feelings about puzzles in RPGs...   Apr 8 2012, 01:44 AM
|- - bulmabriefs144   QUOTE (Laue @ Apr 8 2012, 02:44 AM) I rea...   Apr 13 2012, 10:36 AM
- - MEands   Well I wasn't exactly talking about just RPG p...   Apr 8 2012, 01:58 AM
- - Laue   I cannot really comment on that since I never play...   Apr 8 2012, 02:36 AM
- - rewells   I've seen some decent puzzles designed designe...   Apr 8 2012, 01:07 PM
- - Titanhex   Since this isn't about a specific puzzle desig...   Apr 12 2012, 09:05 PM
- - Kaust   QUOTE (Laue @ Apr 8 2012, 11:36 AM) As fo...   Apr 13 2012, 02:44 AM
- - MEands   Gosh the DS zelda puzzle took me forever. How doe...   Apr 13 2012, 02:56 PM
|- - Moonpearl   RPG players definitely don't like puzzles, bec...   Apr 13 2012, 10:47 PM
|- - rewells   QUOTE (Moonpearl @ Apr 14 2012, 02:47 AM)...   Apr 14 2012, 05:41 PM
|- - Tsukihime   QUOTE (Moonpearl @ Apr 13 2012, 11:47 PM)...   Apr 30 2012, 11:38 AM
|- - thatbennyguy   Have any of you guys played Braid? That is serious...   Apr 30 2012, 12:41 PM
- - shaddowval   I agree with Rewells, if I just wanted a great sto...   Apr 30 2012, 09:03 AM
- - Kaust   QUOTE (Tsukihime @ Apr 30 2012, 08:38 PM)...   Apr 30 2012, 03:36 PM
|- - Tsukihime   QUOTE (Kaust @ Apr 30 2012, 04:36 PM) Wro...   Apr 30 2012, 04:10 PM
|- - shaddowval   QUOTE (Kaust @ Apr 30 2012, 06:36 PM) But...   Apr 30 2012, 05:40 PM
- - Kaust   QUOTE (Tsukihime @ May 1 2012, 01:10 AM) ...   Apr 30 2012, 04:32 PM
- - Tsukihime   QUOTE (Kaust @ Apr 30 2012, 05:32 PM) And...   Apr 30 2012, 06:50 PM
- - thatbennyguy   QUOTE (Tsukihime @ May 1 2012, 02:50 PM) ...   Apr 30 2012, 08:39 PM


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