QUOTE (KD648 @ Apr 3 2012, 02:48 AM)
unless your game is commercial, DLC is really just a hassle. Without a producer, I'd say it's better to just take your time and include all of the content you want as side quests.
Agreed. Especially if you make content using new scripts. I'e run into problems with that before. Just go with version updates.
QUOTE (Titanhex @ Apr 3 2012, 01:57 AM)
I'm not 100% sure this belongs in Theory & Design. Mainly because it gets into very specific details about RPG Maker engines.
Thank for posting this valkeriedeath. Good work on figuring that out. I also think you could make two posts out of this topic. I think your question (What kind of DLC would we want) is perfect for this forum, but the mechanics of RM should go elsewhere so we can focus our discussion on theory and ideas.