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bulmabriefs144
post Apr 1 2012, 10:09 AM
Post #1


Something Other Than Level 16
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Group: Revolutionary
Posts: 627
Type: Developer
RM Skill: Advanced




Okay, we should decide on characters for the project. We may not use them all, but let's have them.

Character Name: (Duh, what you wanna call the character)
Graphic: (Use http://www.geocities.jp/kurororo4/looseleaf/ for XP design, and printscreen the results)
Type: (Hero/Villain/NPC. And What role do they have, as in are they a shopkeeper, a cute witch, what?)
Backstory: (Where do they come from, what do they want)
Personality: (Kinda self-explanatory)
Current History: (How does the party meet them. Possibly subject to change)
Powers: (Specific abilities, and also immunities/resistances)
Weaknesses: (For villains this is an actual strategy of defeat, for heroes it's mainly the drawbacks of their powers. NPCs might not have a Powers or Weaknesses section)

-----------------------

Character Name: Ambrosia Brahmin (from Oracle of Tao)
Graphic:
Type: Villain. (Former hero, now an evil shopkeeper)
Backstory: She used to be a hero that saved that universe on a mission from God. But, she kind of got bitter, and a bit crazy, after her journey ended and her boyfriend left her (her bf looks like Cloud Strife).
Personality: Sugar and Ice Personality. Why the heck someone like this is running a tavern adds to the strangeness.
Current History: Recently, she became the manager of a local tavern that sells items and beds. When the party asks her for information, she flips out and decides her former boyfriend has sent them to spy on her, and has a battle with them.
Powers: Sorta like a summoner, except she calls energy rather than actual summons. Her powers are strong but very slow to use (delayed effect). Alexander (light spell), Apollo (defense effect), Chronos (a slow effect), Thanatos (death effect, plus some dark damage), Lilith (dark spell), Four Gods (elemental damage), Michael (physical, plus some light damage), Aiken (does damage based on the same element that controls healing), Tao (yin-yang nonelemental damage to all targets, powerful, so takes several turns to cast)
Weakness: Besides the fact that her casting is slow (and some of it does no damage), she's got pretty low hp, and low defense. This is to make up for the fact that most of her attacks almost kill the party.


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shinyjiggly
post May 10 2012, 11:51 PM
Post #2


Level 21
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Group: Revolutionary
Posts: 431
Type: Artist
RM Skill: Beginner




Gelanda
picture

Layer of origin: layer 1 (avatar of Sherry)
Age: 20-something
Class: wind mage
Title: "Sky Princess"
Gelanda is the self-proclaimed ruler of the sky (not that there's very much to rule over up there). She has the ability to fly in high altitudes using her wind magic (so this means that she can't use her powers to hop over obstacles or barriers). She tends to be somewhat bossy towards nearly everyone but her closest friends or other wind mages. But despite this, she's actually quite reliable as a party member, if you can catch her at just the right time to get her assistance.
Spells:
Boosting breeze: Ups party's speed slightly.

Twister barrier: Raises def slightly, changes into fire twister if hit by fire, changes into liquid twister if hit by water, activates Debris Fling if hit by an earth attack (2x damage if debris was metal-based), changes into static twister if hit by lightning, some other types of attacks like dark/light/neutral magic, psychic/ attacks, and other non-tangible types of attacks do not interact with Twister barrier or any elemental off-shoots. Also, any said off-shoots can not be changed to another. Only lasts 2-3 turns.

Debris fling: A bunch of light debris blown towards an enemy by the wind.

Disorientation: Enemies with long unrestrained hair/other floppy thing near eyes 's accuracy lowers greatly due to the wind blowing it around. More effective on enemies with both hands full.

Erosion: Light debris is rushed around an enemy for 2-3 turns, making them lose small amounts of health.

Whisk away: Removes light enemies from the battle

Great stone twister: A large barrier of rocks whirl around the party. No elemental changes. Whole party is protected by most physical attacks. Direct attack attempts from either side causes damage. Ranged physical attacks may either fail, succeed as usual, or be redirected at a random battle participant for x2 damage (most of the time towards an enemy). Tangible elemental attacks are diminished but not prevented. Most effects work against both parties. Only lasts 2-3 turns. Costs quite a bit of MP.

Sherry Marlow
layer of origin: Layer 2
Age: 14
regular clothes

school uniform


Sherry is an avid fanfiction writer who enjoys watching various anime. She belongs to an upper-middle class family and doesn't really fit in with the other kids at the private school that she goes to. While she's not writing or doodling, she is usually daydreaming. When she heard about a particularly popular online game, she was extremely excited because there was a class of mages that could fly and wear wavy cool dresses. Despite how disconnected she is with her parents, she always seems to be able to weasel them into buying her what she wants. Thanks to this attribute, she has become quite spoiled and will often spend entire weekends watching entire box sets of her favorite anime shows.
Most people that happen to read her fanfiction will find that often she finds some way to shoehorn her self-insert into the story to become the protagonist's main love interest. Because of this, her fanfiction often ends with her kissing the protagonist for five hours straight or something equally ridiculous and/or slightly romantic.

As it can probably be seen, she does not have a boyfriend yet. Then again, she's been so wrapped up in her fantasies and anime and poorly written fanfiction to be interested in finding one quite yet.


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Posts in this topic
- bulmabriefs144   Game Characters   Apr 1 2012, 10:09 AM
- - MEands   (Dang, missed my chance to start the thread ) Wai...   Apr 1 2012, 01:30 PM
- - bulmabriefs144   Here. (Couldn't get the coat right, and the sh...   Apr 1 2012, 02:06 PM
- - MEands   Woah that's awesome! Thanks! I like ho...   Apr 1 2012, 02:42 PM
- - bulmabriefs144   MEands THE HUNTER! Lol, yea I dunno. If I had...   Apr 1 2012, 02:48 PM
- - MEands   lol, I'm not the hunter, I'm being hunted....   Apr 1 2012, 02:50 PM
- - bulmabriefs144   I have no idea on approval stuff. We're gonna ...   Apr 1 2012, 03:02 PM
- - MEands   Ha okay. I still think we should organize the bios...   Apr 1 2012, 03:09 PM
- - bulmabriefs144   Probably a sticky? That would help more. Right her...   Apr 1 2012, 04:49 PM
- - shinyjiggly   I'm finally done drawing my character. I did...   Apr 1 2012, 05:20 PM
- - Zinx_therpgmaker   I presume the community are allowed to post charac...   Apr 1 2012, 07:28 PM
|- - shinyjiggly   QUOTE (Zinx_therpgmaker @ Apr 1 2012, 08...   Apr 1 2012, 11:57 PM
- - kayden997   Yes. This is a community project. Feel free.   Apr 1 2012, 07:49 PM
- - MisterToonz   -edit-   Apr 2 2012, 01:55 AM
- - bulmabriefs144   This is what I came up with for Jiggly. Couldn...   Apr 2 2012, 10:14 AM
- - Zinx_therpgmaker   Character Name: Alex Fren (From one of my games th...   Apr 2 2012, 12:05 PM
- - shinyjiggly   Thanks for the base sprites, bulmabriefs144. I cha...   Apr 2 2012, 03:24 PM
- - bulmabriefs144   No biggie, I'm just amateur spriting. Btw, if...   Apr 2 2012, 04:57 PM
|- - Zinx_therpgmaker   QUOTE (bulmabriefs144 @ Apr 2 2012, 04:57...   Apr 2 2012, 05:51 PM
- - bulmabriefs144   Wasn't sure about spriteset 2, any better idea...   Apr 2 2012, 06:25 PM
|- - Zinx_therpgmaker   QUOTE (bulmabriefs144 @ Apr 2 2012, 07:25...   Apr 2 2012, 07:35 PM
- - shinyjiggly   I have the hats grafted onto the other sides! ...   Apr 2 2012, 06:59 PM
|- - X-M-O   QUOTE (shinyjiggly @ Apr 2 2012, 09:59 PM...   Apr 2 2012, 07:03 PM
- - bulmabriefs144   Whoops, noticed one small detail on the arms jiggl...   Apr 2 2012, 07:36 PM
- - shinyjiggly   Because it's still up in the air about which m...   Apr 21 2012, 12:48 AM
- - bulmabriefs144   The background picture looked vaguely like a jeste...   Apr 22 2012, 09:46 AM
- - shinyjiggly   Name: Sharla Dean [Show/Hide] without labcoat ...   Apr 26 2012, 11:50 PM
- - bulmabriefs144   (Nice. But you could make it go either way, with s...   Apr 27 2012, 05:14 AM
- - shinyjiggly   [Show/Hide] without lab coat [Show/Hide]...   May 8 2012, 11:59 PM
- - MEands   I always imagined the programars as more mysteriou...   May 9 2012, 10:47 AM
|- - shinyjiggly   QUOTE (MEands @ May 9 2012, 11:47 AM) I a...   May 9 2012, 02:41 PM
- - ShanattoGunner   Name:Luxis Oswell(Luxferre de Oswell) Graphic:http...   May 9 2012, 01:47 PM
- - bulmabriefs144   Shanatto to display pictures, click on Embed and F...   May 9 2012, 08:44 PM
- - Sparrowsmith   QUOTE (shinyjiggly @ May 9 2012, 08:59 AM...   May 11 2012, 12:07 AM
|- - ShanattoGunner   What do you think of Luxis, you guys?   May 11 2012, 11:16 AM
- - shinyjiggly   He seems like someone that would fit fairly well i...   May 11 2012, 02:01 PM
|- - ShanattoGunner   QUOTE (shinyjiggly @ May 11 2012, 03:01 P...   May 11 2012, 02:46 PM
- - shinyjiggly   Only if you could elaborate more about him and tak...   May 11 2012, 04:15 PM
- - bulmabriefs144   It's difficult to not make Mary Sues when you ...   May 24 2012, 09:00 PM
- - shinyjiggly   Rasquel, emissary of the Exiles Layer of origin: L...   Jul 13 2012, 06:17 PM
- - MEands   I like the way you said it overall, I just have a ...   Jul 15 2012, 01:21 AM
- - Sparrowsmith   personally I quite like the outfit. What if the P...   Jul 15 2012, 04:46 AM
- - shinyjiggly   I sort of pictured the persuasion power in-battle ...   Jul 15 2012, 12:47 PM
- - MEands   Actually I'm starting to like this. They'v...   Jul 15 2012, 12:54 PM
- - bulmabriefs144   Here's a working model for Rasquel. I'd n...   Jul 22 2012, 04:40 PM
- - MEands   He's looking good so far. So I'm assuming ...   Jul 23 2012, 12:33 PM
- - bulmabriefs144   Ummm, I dunno. I think this works better for gener...   Jul 23 2012, 02:56 PM
- - MEands   VX does look a lot more like an MMO for its cartoo...   Jul 23 2012, 04:15 PM
- - Sparrowsmith   I agree with MEands on the face. It makes him seem...   Jul 25 2012, 04:42 AM
- - bulmabriefs144   Just a note, I had to reformat, and I decided agai...   Jul 26 2012, 08:51 PM
- - MEands   I'd prefer that we didn't do rough graphic...   Jul 26 2012, 11:49 PM
- - shinyjiggly   I don't really dig the VX squat charset style ...   Jul 27 2012, 12:24 AM
- - bulmabriefs144   I prefer the XP custom chars that I've been ma...   Jul 27 2012, 07:57 AM
- - MEands   Perhaps we should use the custom XP sprites for la...   Jul 27 2012, 03:03 PM
- - Sparrowsmith   That really depends on how we're going to appr...   Jul 28 2012, 03:56 AM
- - bulmabriefs144   Sounds alright. Or maybe they're part of Johnn...   Jul 28 2012, 02:24 PM
- - MEands   If we're going to do cameos it would have to b...   Jul 28 2012, 02:39 PM
- - bulmabriefs144   Bump. We need more NPCs.   Aug 1 2012, 05:14 PM
- - Sparrowsmith   we'll get to them as we get to them. We could...   Aug 2 2012, 02:47 AM
- - MEands   Name: Bark/Floyde Age: Mid 20's-early 30's...   Aug 2 2012, 12:43 PM
- - bulmabriefs144   Name: Sophie Age: Mid 80's Playable Character:...   Aug 3 2012, 02:09 PM
- - Sparrowsmith   We're getting a real host of characters for la...   Aug 4 2012, 03:19 AM
- - bulmabriefs144   Lol, yea that sounds like one. (The reason I did ...   Aug 4 2012, 06:56 AM
- - Sparrowsmith   she could still be a higher position in the compan...   Aug 4 2012, 12:52 PM
- - bulmabriefs144   That's true (also it would still affect him be...   Aug 4 2012, 02:35 PM
- - Sparrowsmith   The exact relation should flow naturally, and I do...   Aug 4 2012, 02:51 PM
- - bulmabriefs144   Grandmother then? I'm not sure. We'll just...   Aug 6 2012, 05:31 AM
- - MEands   It might fit better if she wasn't related, per...   Aug 8 2012, 01:37 PM
- - bulmabriefs144   Let's go with founder. Also, it explains some ...   Aug 8 2012, 03:51 PM
- - MEands   So they're all kinda afraid of her cause she c...   Aug 9 2012, 11:30 PM
- - Sparrowsmith   Brilliant. We have the guilt and desperation of a ...   Aug 10 2012, 03:49 AM
- - bulmabriefs144   (I made this last night from an anime. Can we put ...   Aug 10 2012, 04:48 AM
- - The Law G14   Hey guys, not sure how far you all are with the ch...   Aug 10 2012, 07:05 AM
- - bulmabriefs144   Yeah, I've seen this from roleplaying games. T...   Aug 10 2012, 12:45 PM
- - Sparrowsmith   The rogue program is originally a person in layer ...   Aug 11 2012, 07:22 AM
- - bulmabriefs144   I forget, does he show up in Layer 1? What does he...   Aug 11 2012, 12:12 PM
- - MEands   Hm, I'd actually prefer if the junkyard owner ...   Aug 11 2012, 03:09 PM
- - shinyjiggly   I made a different version of the corrupted form. ...   Aug 11 2012, 05:13 PM
- - Sparrowsmith   I agree with MEands, the Junkyard owner should rea...   Aug 12 2012, 03:51 PM
- - bulmabriefs144   Which is why I set more on the idea of an identity...   Aug 13 2012, 02:49 PM
- - Sparrowsmith   That's pretty much the plan there. I think he...   Aug 14 2012, 03:44 AM
|- - bulmabriefs144   QUOTE (Sparrowsmith @ Aug 14 2012, 03:44 ...   Aug 18 2012, 11:40 AM
- - Sparrowsmith   I imagined him having shorter hair, possibly a jac...   Aug 19 2012, 03:06 PM
- - bulmabriefs144   (Why would he not doubt who he is? If you aren...   Aug 20 2012, 08:01 PM
- - Sparrowsmith   We can approach this from the five stages of grief...   Aug 21 2012, 04:42 AM
- - bulmabriefs144   Without getting into past-life metaphors, it's...   Aug 21 2012, 09:09 AM
- - MEands   I have to be honest, I don't really like the i...   Aug 21 2012, 07:47 PM
- - Sparrowsmith   I don't really like the idea of multiple chara...   Aug 22 2012, 04:35 AM
- - bulmabriefs144   Well, if not multiple characters, I still think we...   Aug 22 2012, 06:11 AM
- - MEands   My idea for the robot was that it was the original...   Aug 22 2012, 08:21 PM
- - bulmabriefs144   (We probably need more input on the Hero Design se...   Aug 22 2012, 11:58 PM
- - Sparrowsmith   His body is fine (he walks around later) but he...   Aug 23 2012, 01:48 AM
- - bulmabriefs144   I'm okay with a robot. The actual problem is ...   Aug 23 2012, 04:34 AM
- - Sparrowsmith   I was under the impression the company are mostly ...   Aug 23 2012, 06:47 AM
- - bulmabriefs144   Well, that would be better. Of course, it'd be...   Aug 23 2012, 01:12 PM
- - MEands   Ooh I had an idea for Layer 3! So layer 3 is e...   Aug 23 2012, 10:28 PM
- - bulmabriefs144   And for her, without a guide, all rooms become kin...   Aug 24 2012, 12:11 PM
- - MEands   Maybe we could actually have the screen be complet...   Aug 25 2012, 01:10 PM
- - bulmabriefs144   Let's use mp3 then rather than wav then (I can...   Aug 26 2012, 06:09 PM
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