Just wondering if this would be the right way to go about adjusting the status window, when there's an empty equipment slot for the character, to read "empty". Hopefully that sentence is constructed well enough to make sense, haha.
Anyway, here's what I'm thinking (just using the 4th armor slot as an example):
CODE
if @actor.armor4_id == nil
self.contents.font.color = system_color
self.contents.draw_text(112, 80, 150, 32, "Empty")
end
Now I HAVE plugged it in, but nothing's showing up, so if this is the right way to write the code then I'm at a loss, haha. But if there's a proper way to script this, any help would be awesome. Thanks!
This post has been edited by Wonderjosh: Mar 29 2012, 08:59 AM