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> XAS Discussion, (XP, VX< and Ace Versions)
ShinGamix
post Mar 25 2012, 06:48 AM
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XAS is a nice battle system. I am using it in two different RPGM projects. I was wondering who has used it and what you can do with it? I have only been using it about a month or so. I want to see if there is stuff with it you can do that I haven't thought of yet that can be done with it. I also wish XAS hero Edition 4 was out now. It looks like Moho added a lot to it again.

This topic is about XAS which is on XP, VX, and Ace. Not just for one because of all the versions out there and how it can be used in the different makers in different ways and to help development of projects with XAS problems whether it is for XP, VX, or Ace.


This post has been edited by ShinGamix: Mar 25 2012, 12:18 PM


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supercow
post Mar 30 2012, 07:06 AM
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QUOTE (kayden997 @ Mar 30 2012, 01:50 AM) *
On a personal note, I think XAS is garbage.
Sure, It's an interesting system and all but there it no skill to it at all. All you have to do is spam the attack button until the enemy gets slammed against the wall. And when there's a boss, all you have to do is use your powerful spells, and dodged some bullets. I don't see how a game can be made out of XAS… Well in my opinion.
Then again I could be wrong.

uh, i think you probably never go deep understanding xas, that's my personal note wink.gif
"All you have to do is spam the attack button"
1.there is a way so that you can only hit certain position of the enemy in order to wound it, so there's a deep strategy there (provided you understand it and implement it wisely)
2.if you creative enough you can try to use different usage of magic in order for the boss to be vulnerable.
it really depends on the developer.

i fail to understand the need to brand it garbage without fully understand it.
(unless of course you made awesome battle system that no one has ever seen before)
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