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> Ideas for story, Post, discuss, debate on plot lines
kayden997
post Mar 22 2012, 07:20 PM
Post #1


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Title says it all. If you have an idea on a story or a plot that could be used for the R3 Community game, post it here.
As a community, we'll come up with a plot that most/all people will agree with. If you don't agree with the plot, simply explain why or create a new one. And remember, don't take the type of engine into factor. Let's start from here before we can work out mechanics and game play.

I'll post the the suggestions up here when we come up with some. smile.gif
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Turkwise
post Mar 24 2012, 09:26 AM
Post #2


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I post my concerns not to be negative or unnecessarily critical, but because I want the project to succeed and turn out good.

My concern with the meta-game (Gameception!!) is that it seems...maybe not right for a community project. It is cool, I can't deny that. But it's just so out-there most people won't know what to do with it. It seems like a project for a somebody with a strong vision to lead and direct, but as a community project most people may be left out on such a vision. It would also be very trick to pull off convincingly, and this is one project where "too many cooks around the pot" is going to be pretty much standard. I do like the idea, I just worry about how it would change, and, well, basically be butchered, throughout the course of a project like this, where many people want to contribute, and should be able to contribute.

It's easy to be ambitious, but a simpler, more straightforward (not too straightforward) plot with potential for many sub-plots and a wealth of history and characters may be the way to go for this project. A strong, bold vision is likely to become watered down, I'm afraid, and changed and altered until the original purpose is lost and so is anyone trying to play it.


I certainly don't want to come across as a negative obstructionist. I just want to voice my concerns and see what others think. I believe constructive criticism is very important to any successful endeavor and welcome it with open arms whenever it's directed at me. As such, I'm willing to give it whenever I feel compelled to. I understand some people don't take any sort of criticism very well and that's why I'm coming off as almost defensive here. Don't want to upset anybody. laugh.gif /end


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Posts in this topic
- kayden997   Ideas for story   Mar 22 2012, 07:20 PM
- - Resource Dragon   I, teh evil Resource Dragon is taking over the wor...   Mar 22 2012, 09:19 PM
- - Ratty524   I don't know, we don't necessarily need to...   Mar 22 2012, 09:32 PM
- - bulmabriefs144   They said something about fighting BOREDOM, but I ...   Mar 23 2012, 10:25 AM
- - Sparrowsmith   Coming up with a plot off the bat is pretty tricky...   Mar 23 2012, 01:50 PM
- - bulmabriefs144   That reminds me, have you guys played The Winter S...   Mar 23 2012, 06:20 PM
- - DespairReigns   Going off of what Sparrow said... I guess I have a...   Mar 23 2012, 07:22 PM
- - bulmabriefs144   (I've decided to do support in ideas rather th...   Mar 23 2012, 08:17 PM
- - shinyjiggly   I love that idea. Especially with having all those...   Mar 23 2012, 10:16 PM
- - bulmabriefs144   (The best part is, we can actually include in the ...   Mar 24 2012, 04:28 AM
- - Sparrowsmith   QUOTE (DespairReigns @ Mar 24 2012, 03:22...   Mar 24 2012, 04:36 AM
|- - X-M-O   QUOTE (Turkwise @ Mar 24 2012, 12:26 PM) ...   Mar 24 2012, 04:25 PM
||- - vvalkingman   I completely agree with X-M-O on shinyjiggly. Soun...   Mar 25 2012, 09:45 PM
|- - bulmabriefs144   QUOTE (Turkwise @ Mar 24 2012, 10:26 AM) ...   Mar 26 2012, 03:13 PM
- - shinyjiggly   Maybe it could be about some gamer kid that thinks...   Mar 24 2012, 01:48 PM
- - Albino Parakeet   Wasn't that what Paranoid Agent was? Probably ...   Mar 24 2012, 02:11 PM
- - Kaust   QUOTE (Kaust @ Mar 25 2012, 03:30 AM) Goi...   Mar 26 2012, 04:22 AM
- - Sparrowsmith   I never thought the layers were that complicated. ...   Mar 26 2012, 12:06 PM
- - Kaust   An incredibly contradictory post. Essentially ...   Mar 26 2012, 03:30 PM
- - bulmabriefs144   No, this is not what I mean. I mean, don't dr...   Mar 26 2012, 03:36 PM
- - Turkwise   QUOTE (bulmabriefs144 @ Mar 26 2012, 05:3...   Mar 27 2012, 01:32 AM
- - bulmabriefs144   Thanks, Turkwise. I work part-time as a volunteer...   Mar 27 2012, 04:50 AM
- - Sparrowsmith   I'd still say I have a preference for 3, mostl...   Mar 27 2012, 10:11 AM
|- - bulmabriefs144   QUOTE (Sparrowsmith @ Mar 27 2012, 11:11 ...   Mar 28 2012, 04:59 AM
- - MEands   Sorry if this idea has been proposed already, I...   Mar 27 2012, 08:06 PM
- - shinyjiggly   With your idea, it wasn't directly said, but i...   Mar 27 2012, 09:49 PM
- - Sparrowsmith   I think I mentioned the possibility of different e...   Mar 28 2012, 11:44 AM
- - bulmabriefs144   You don't need a variable, just the save file....   Mar 28 2012, 01:48 PM
- - Sparrowsmith   See, the problem with just copying over the save f...   Mar 29 2012, 12:09 PM
|- - Lydyn   QUOTE (Sparrowsmith)At the end of each chapter (th...   Mar 29 2012, 08:59 PM
- - Sparrowsmith   QUOTE (Lydyn @ Mar 30 2012, 05:59 AM) QUO...   Mar 29 2012, 10:52 PM
- - bulmabriefs144   Well the way I was putting it like my last post is...   Mar 30 2012, 06:14 AM
|- - Lydyn   Since when can saves be used across engines? O.o ...   Mar 30 2012, 06:36 AM
- - Kaust   Sorry about the lack of input, I've been movin...   Mar 30 2012, 07:09 AM
- - Sparrowsmith   QUOTE (Lydyn @ Mar 30 2012, 03:36 PM) Sin...   Mar 30 2012, 08:20 AM
- - bulmabriefs144   I think I have an idea for major boss (possibly fi...   Mar 31 2012, 08:35 AM
- - MisterToonz   Okay, let me get my zone and let's see what I ...   Mar 31 2012, 11:15 AM
- - shinyjiggly   Wow, that actually sounds pretty interesting! ...   Mar 31 2012, 02:25 PM
|- - X-M-O   QUOTE (shinyjiggly @ Mar 31 2012, 05:25 P...   Mar 31 2012, 04:30 PM
- - MisterToonz   So well put Shiny! So well put!   Mar 31 2012, 02:29 PM
- - MEands   Wait I don't want to be psycho Shion.   Mar 31 2012, 06:18 PM
- - bulmabriefs144   It's too late MEands, you've been typecast...   Mar 31 2012, 07:38 PM
|- - MEands   QUOTE (bulmabriefs144 @ Mar 31 2012, 08:3...   Mar 31 2012, 08:03 PM
- - shinyjiggly   Well, not everybody needs to be a potential party ...   Mar 31 2012, 08:29 PM
|- - MEands   QUOTE (shinyjiggly @ Mar 31 2012, 09:29 P...   Mar 31 2012, 08:46 PM
- - bulmabriefs144   (I dunno the actual source anime for my avvie. I u...   Mar 31 2012, 10:01 PM
- - MEands   Installments could still work. We'd need to ma...   Mar 31 2012, 11:02 PM
- - Kaust   QUOTE (shinyjiggly @ Apr 1 2012, 05:29 AM...   Apr 1 2012, 02:12 AM
- - bulmabriefs144   Or an incoherent fashion. Let's see, Sparrowh...   Apr 1 2012, 05:40 AM
- - MEands   That's such a trippy story, I love it. We shou...   Apr 1 2012, 12:59 PM
- - MisterToonz   Brilliant! Shall we use that exact post as the...   Apr 1 2012, 02:31 PM
- - Sparrowsmith   My only caveat with a FORUM game and a 'nothin...   Apr 1 2012, 03:21 PM
- - MEands   Sparrowsmith, that's really clever what you...   Apr 1 2012, 04:06 PM
- - bulmabriefs144   Hmmm, I dunno that this is so. Characters can sho...   Apr 1 2012, 04:26 PM
- - Sparrowsmith   QUOTE (MEands @ Apr 2 2012, 01:06 AM) Spa...   Apr 2 2012, 05:04 AM
- - bulmabriefs144   If the game (i.e. layer one) crashes, there should...   Apr 2 2012, 05:30 PM
- - Kaust   What'd be good is if the game closed on the er...   Apr 3 2012, 12:08 AM
- - Sparrowsmith   QUOTE (Kaust @ Apr 3 2012, 09:08 AM) Edit...   Apr 3 2012, 03:43 AM
- - bulmabriefs144   I'm liking the name Pandora as an enemy. Not o...   Apr 3 2012, 11:57 AM
- - Sparrowsmith   I think we need to nail down the story a bit more ...   Apr 3 2012, 03:34 PM
- - bulmabriefs144   Fair enough. Possibly could be another boss, some...   Apr 3 2012, 07:07 PM
|- - bulmabriefs144   QUOTE (bulmabriefs144 @ Apr 3 2012, 08:07...   Apr 4 2012, 07:40 PM
- - Sparrowsmith   That's why I'm thinking we should have a f...   Apr 4 2012, 04:54 AM
|- - ShanattoGunner   QUOTE (Sparrowsmith @ Apr 4 2012, 05:54 A...   Apr 4 2012, 01:16 PM
- - Sparrowsmith   QUOTE (ShanattoGunner @ Apr 4 2012, 10:16...   Apr 4 2012, 04:06 PM
- - Sparrowsmith   I'll have to download 2k3 again to check that ...   Apr 5 2012, 06:28 AM
- - bulmabriefs144   Well, the third ending should definitely be option...   Apr 5 2012, 10:00 AM
- - MEands   Okay, I have an idea for the ending, it's eith...   Apr 5 2012, 11:12 AM
- - Kaust   Thats a good idea, perhaps not so much as an alter...   Apr 6 2012, 12:58 AM
- - Sparrowsmith   QUOTE (Kaust @ Apr 6 2012, 09:58 AM) That...   Apr 6 2012, 06:49 AM
- - MEands   I'm sorry, this has been confusing me the whol...   Apr 6 2012, 07:23 PM
- - shinyjiggly   You know how in that movie Inception there were mu...   Apr 6 2012, 08:54 PM
- - MEands   Ooh okay that makes sense. Thanks for clearin that...   Apr 6 2012, 09:05 PM
- - Sparrowsmith   Wikipedia defines it as a prefix "to indicat...   Apr 7 2012, 03:27 AM
- - MEands   I'm starting to become quite fond of this idea...   Apr 7 2012, 01:14 PM
- - bulmabriefs144   QUOTE (MEands @ Apr 6 2012, 07:23 PM) I...   Apr 7 2012, 03:54 PM
- - Kaust   I'd rather the title be more about the game th...   Apr 7 2012, 11:13 PM
|- - bulmabriefs144   QUOTE (Kaust @ Apr 8 2012, 12:13 AM) I...   Apr 8 2012, 11:27 AM
|- - ShanattoGunner   QUOTE (bulmabriefs144 @ Apr 8 2012, 12:27...   Apr 8 2012, 11:36 AM
- - shinyjiggly   That sounds pretty nice and simple, though it migh...   Apr 7 2012, 11:27 PM
- - Sparrowsmith   I think the most in-depth plot we have at the mome...   Apr 8 2012, 03:14 AM
- - Kaust   QUOTE (Sparrowsmith @ Apr 8 2012, 12:14 P...   Apr 8 2012, 03:33 AM
- - Sparrowsmith   QUOTE (Kaust @ Apr 8 2012, 12:33 PM) 1-I ...   Apr 8 2012, 07:34 AM
- - MEands   You shouldn't quote something that big. I thin...   Apr 8 2012, 02:01 PM
|- - bulmabriefs144   QUOTE (MEands @ Apr 8 2012, 03:01 PM) You...   Apr 8 2012, 05:49 PM
- - shinyjiggly   That's awesome! I guess those lessons in m...   Apr 8 2012, 03:18 PM
- - Sparrowsmith   QUOTE I think I had technically about 5 layers in ...   Apr 8 2012, 03:35 PM
- - Kaust   QUOTE (bulmabriefs144 @ Apr 9 2012, 02:49...   Apr 9 2012, 12:51 AM
|- - bulmabriefs144   QUOTE (Kaust @ Apr 9 2012, 12:51 AM) QUOT...   Apr 9 2012, 02:36 PM
- - Sparrowsmith   QUOTE (Kaust @ Apr 9 2012, 09:51 AM) QUOT...   Apr 9 2012, 03:33 AM
- - MEands   I like that. And with the titles, I didn't me...   Apr 9 2012, 11:19 AM
- - shinyjiggly   I just had a good idea for the first part. What if...   Apr 9 2012, 02:19 PM
- - MEands   I've kinda been worrying about the second laye...   Apr 9 2012, 02:40 PM
- - Sparrowsmith   QUOTE (shinyjiggly @ Apr 9 2012, 11:19 PM...   Apr 10 2012, 05:50 AM
- - bulmabriefs144   Then again, maybe I'm not working on an epilog...   Apr 10 2012, 06:27 PM
- - MEands   I kinda like that idea but it's completely dif...   Apr 10 2012, 10:08 PM
- - Turkwise   This is why I'm really not sold on the whole m...   Apr 11 2012, 02:41 PM
- - bulmabriefs144   QUOTE (Turkwise @ Apr 11 2012, 02:41 PM) ...   Apr 11 2012, 06:05 PM
- - MEands   We might not want to call them layers in game. Whe...   Apr 11 2012, 08:34 PM
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