I've been talking this over with some of the staff and so far they all seem pretty keen on the idea. Its basically what the title says, a game that is built by the community for the community. Participation can be anything from spriting and faceart to just mapping out a town. Everything a game needs to be completed, RRR Needs You (There was also the suggestion of Rev Points for participation, though that hasn't been confirmed).
So basically this post is to establish who would be interested in such a project, what engines you have access to (could always download a demo of another if we end up using one you don't have) and really just any ideas, suggestions or questions you may have.
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Quotes
"everyone knows when you use caps that it's serious business"- Tsutanai
"Like I said, our current market breed ferocity, it breeds a cruel and callous kind of people, but that doesn't make them guilty of anything other than being dickheads."- Sparrowsmith
Well I did try to find out what engine as a starting point but hardly anyone who posted obliged. Therefore I guess I'll set it as XP (as it was the most popular response), you're right that we need to set some groundrules here. Anyone who wants to contribute but does not possess a copy of XP can always download the free trial.
We should also focus on setting up a solid team. Bulmabriefs has set up a good guideline: Game Producer: kayden997 Game Director: Kaust Staff Management: Bulmabriefs144 Artists: shinyjiggly Writers: vvalkingman Mappers: Vexus Coders: Battle Editors: Composer: khachuchrian
This is not for the majority who (hopefully) contribute a little here and there, but for those more serious about the projects completion.
Before this has been resolved please refrain using this thread for brainstorming (but dont stop the brainstorming ). If there's something you would like to see in the game please PM me or Kayden, or drop a document in the dropbox (the link is located on pages 2 and 3)
__________________________
Quotes
"everyone knows when you use caps that it's serious business"- Tsutanai
"Like I said, our current market breed ferocity, it breeds a cruel and callous kind of people, but that doesn't make them guilty of anything other than being dickheads."- Sparrowsmith
Group: Global Mod
Posts: 1,784
Type: None
RM Skill: Undisclosed
Rev Points: 15
XP doesn't like me much, and I never had much patience with learning the program to its full length, but if you need a beta tester after you're done, count me in. Anything so I can have a cameo appearance. After all, I have to ensure Penguin's sprite of me doesn't go to waste.
QUOTE (Kaust @ Mar 20 2012, 07:39 PM)
Well I did try to find out what engine as a starting point but hardly anyone who posted obliged. Therefore I guess I'll set it as XP (as it was the most popular response), you're right that we need to set some groundrules here. Anyone who wants to contribute but does not possess a copy of XP can always download the free trial.
We should also focus on setting up a solid team. Bulmabriefs has set up a good guideline: Game Producer: kayden997 Game Director: Kaust Staff Management: Bulmabriefs144 Artists: shinyjiggly Writers: vvalkingman Mappers: Vexus Coders: Battle Editors: Composer: khachuchrian
This is not for the majority who (hopefully) contribute a little here and there, but for those more serious about the projects completion.
Before this has been resolved please refrain using this thread for brainstorming (but dont stop the brainstorming ). If there's something you would like to see in the game please PM me or Kayden, or drop a document in the dropbox (the link is located on pages 2 and 3)