A Community Project
Mar 18 2012, 09:18 AM
Level? Where we're going we don't need levels.
Group: Revolutionary
Posts: 676
Type: Musician
RM Skill: Beginner
Rev Points: 30
I've been talking this over with some of the staff and so far they all seem pretty keen on the idea.
Its basically what the title says, a game that is built by the community for the community. Participation can be anything from spriting and faceart to just mapping out a town. Everything a game needs to be completed, RRR Needs You
(There was also the suggestion of Rev Points for participation, though that hasn't been confirmed).
So basically this post is to establish who would be interested in such a project, what engines you have access to (could always download a demo of another if we end up using one you don't have) and really just any ideas, suggestions or questions you may have.
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Replies
Mar 19 2012, 12:34 PM
Guru of Water
Group: Revolutionary
Posts: 1,096
Type: None
RM Skill: Masterful
Rev Points: 5
Might I suggest instead of making it a rather serious project with a planned design it's rather light-hearted and loose going. It would definitely help if we allowed a lot of community involvement in the story. Polls on what will happen next, brain storming sessions, and general things of the like. Also to keep a semblance of community we should loosely use community members and staff, so that the project feels RRR exclusive. A benefit here is more enjoyment and rapport for members coming and joining in to see the development of the story. However because of the loose structure some organization should certainly be in place, and guidelines established. This project should see the ability to introduce and remove characters at will. Cameos and guest appearances. The main character would have to be neutral, represented by a fictional character. Certainly for that reason we can borrow from walkingman's design here. The villain should be obstacles that all RPG Maker users face. Lack of motivation, low proficiency in certain skills, writers block, poor design, over-ambition, etc. Whether in a literal sense or personified, we'll see as it's created. The journey therefore should be metaphorical for making an RPG. Perhaps the locations then can also be representative of boards and topics in the forums and outside it.
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Posts in this topic
Kaust A Community Project Mar 18 2012, 09:18 AM vvalkingman Well, I'm down for it any particular idea of ... Mar 18 2012, 09:54 AM WanderingWordsmith This sounds like a good idea, but the only skill I... Mar 18 2012, 10:07 AM amerk I'd imagine somebody will have to run the proj... Mar 18 2012, 10:15 AM vvalkingman We should just have a dropbox or something. Create... Mar 18 2012, 11:44 AM Kaust Spot on amerk, and yeah vvalkingman I was thinking... Mar 18 2012, 01:05 PM vvalkingman Agreed. I'd like to offer whatever I can to th... Mar 18 2012, 01:39 PM Cleril I'm good with using resources not made by me. ... Mar 18 2012, 01:53 PM amerk One of the better sides of VX were all their horro... Mar 18 2012, 02:13 PM Kaust @vvalkingman: Yeah, you're probably right abou... Mar 18 2012, 02:40 PM amerk QUOTE (Kaust @ Mar 18 2012, 05:40 PM) @vv... Mar 18 2012, 02:52 PM kayden997 Lol, good luck on organization. I would like to he... Mar 18 2012, 02:50 PM bulmabriefs144 You have my permission to steal any common events/... Mar 18 2012, 03:23 PM kayden997 Game Producer: I, because I am a highly organized ... Mar 18 2012, 03:30 PM bulmabriefs144 QUOTE (kayden997 @ Mar 18 2012, 03:30 PM)... Mar 18 2012, 06:48 PM Albino Parakeet Depending on the engine, I could attempt to become... Mar 18 2012, 04:22 PM Kaust Damn, should've dibbsed that, oh well. You... Mar 18 2012, 04:25 PM amerk QUOTE (Kaust @ Mar 18 2012, 07:25 PM) Dam... Mar 18 2012, 06:20 PM khachuchrian wow! sounds amazing and i think its a great wa... Mar 18 2012, 05:25 PM Vexus I could maybe lend a hand on mapping depending on ... Mar 18 2012, 06:41 PM Kaust @Vexus; Well we'll have to see what others are... Mar 18 2012, 06:54 PM khachuchrian Whoa! Part of something Big!............
... Mar 18 2012, 07:55 PM shinyjiggly Sweet! This thing is happening!
I'd l... Mar 18 2012, 09:50 PM Titanhex Definitely liking the organization and buzz this p... Mar 19 2012, 06:34 AM vvalkingman Edit:
*Removed* Mar 19 2012, 07:28 AM vvalkingman How about a battle against boredom? That's the... Mar 19 2012, 01:02 PM shinyjiggly That sounds pretty cool!
Maybe when the chara... Mar 19 2012, 01:13 PM kaz We should be able to let you have an area to use- ... Mar 19 2012, 01:33 PM vvalkingman Here some examples:
-They took the waves from the ... Mar 19 2012, 01:44 PM kayden997 Seems like a legit idea.
I think we should do a Ma... Mar 19 2012, 02:19 PM shinyjiggly -Hmmm... fun-sucking crystals? I think that crysta... Mar 19 2012, 02:30 PM vvalkingman We could use a plain box, they could be called pan... Mar 19 2012, 02:51 PM kaz Homeless entertainers join together in secret circ... Mar 19 2012, 02:50 PM kaz The child is immune because their "real fathe... Mar 19 2012, 02:56 PM X-M-O QUOTE (kaz @ Mar 19 2012, 05:56 PM) The c... Mar 19 2012, 02:58 PM vvalkingman QUOTE (kaz @ Mar 19 2012, 02:50 PM) Homel... Mar 19 2012, 03:02 PM shinyjiggly Anyways, since nobody seems to be adding things to... Mar 19 2012, 03:37 PM kayden997 Alright, I've set up a dropbox folder... via h... Mar 19 2012, 03:42 PM Kaust Gone for a day= mind.blown.
I was also thinking, f... Mar 19 2012, 04:22 PM bulmabriefs144 Niiiiiice work guys. I've added to the list of... Mar 19 2012, 04:41 PM shinyjiggly That reminds me, what sort of spriting style shoul... Mar 19 2012, 05:03 PM kayden997 Just a reminder:
I've set up a dropbox folder... Mar 19 2012, 05:16 PM khachuchrian wowy!
ok so what time is this modern, I'm... Mar 19 2012, 05:33 PM Titanhex Going for a custom spriting style looks more polis... Mar 19 2012, 05:51 PM Albino Parakeet We don't have to use RMXP, though. Mar 19 2012, 06:25 PM kayden997 Alright, then what are we agreed on?
Should we vot... Mar 19 2012, 06:27 PM Albino Parakeet You could set up a poll. Mar 19 2012, 06:30 PM shinyjiggly I'm back with three potential possibilities fo... Mar 19 2012, 06:39 PM khachuchrian freakin cool jiggly freakin cool Mar 19 2012, 07:54 PM bulmabriefs144 Who here knows enough of Rpg2k3 and RpgXP code to ... Mar 19 2012, 08:24 PM Kaust I don't think we need a poll; I asked for inpu... Mar 20 2012, 05:43 AM bulmabriefs144 They've also got variable charsets I think. Y... Mar 20 2012, 09:30 AM Kaust Well we could do one thing I was thinking about in... Mar 20 2012, 09:38 AM vvalkingman Ok, so I added everything we've talked about o... Mar 20 2012, 11:49 AM bulmabriefs144 QUOTE (vvalkingman @ Mar 20 2012, 12:49 P... Mar 20 2012, 03:17 PM Kaust Spending fun seems illogical because it would remo... Mar 20 2012, 12:55 PM vvalkingman QUOTE (Kaust @ Mar 20 2012, 12:55 PM) Spe... Mar 20 2012, 01:41 PM kayden997 I believe we should have a variable in-game to det... Mar 20 2012, 01:55 PM Kaust Thats a good idea Kayden
I've not played Palad... Mar 20 2012, 02:13 PM vvalkingman Paladin's Quest is an old school traditional m... Mar 20 2012, 02:35 PM Kaust Yeah like FF Tactics or FE. Either that or the sor... Mar 20 2012, 02:42 PM Albino Parakeet Not really interested in where this is going, I... Mar 20 2012, 03:16 PM Kaust QUOTE (Albino Parakeet @ Mar 20 2012, 11... Mar 20 2012, 03:32 PM Albino Parakeet Most of the ideas I have I intend to use for thing... Mar 20 2012, 03:44 PM kayden997 Right, because it's just in the developing sta... Mar 20 2012, 03:50 PM Vexus Don't you guys think your over complicating th... Mar 20 2012, 04:04 PM Kaust Its just brainstorming Vexus =]
I get what you... Mar 20 2012, 04:14 PM Vexus Maybe so, but I went out with my friends for the n... Mar 20 2012, 04:23 PM Kaust Well I did try to find out what engine as a starti... Mar 20 2012, 04:39 PM amerk XP doesn't like me much, and I never had much ... Mar 20 2012, 07:12 PM kayden997 I'm setting up a survey as we speak.
I got a f... Mar 20 2012, 04:45 PM shinyjiggly Anyways, I stuck the sample sprite styles into the... Mar 20 2012, 07:41 PM Kaust You could give us some preliminary heroes and vill... Mar 20 2012, 08:45 PM bulmabriefs144 I think mimes is a cool concept. They could have m... Mar 21 2012, 04:41 AM shinyjiggly I've added quite a few random ideas in the con... Mar 21 2012, 07:44 AM bulmabriefs144 Bleh. Let's try 2k3. I don't actually lik... Mar 22 2012, 04:34 AM kaz I think I am going to make you guys a subforum for... Mar 22 2012, 05:16 AM Kaust Wow that'd be awesome, where would it be locat... Mar 22 2012, 06:01 AM Albino Parakeet I don't have first post in this subforum anymo... Mar 22 2012, 02:17 PM shinyjiggly We should probably make some topics in this new se... Mar 22 2012, 02:27 PM
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