I've been talking this over with some of the staff and so far they all seem pretty keen on the idea. Its basically what the title says, a game that is built by the community for the community. Participation can be anything from spriting and faceart to just mapping out a town. Everything a game needs to be completed, RRR Needs You (There was also the suggestion of Rev Points for participation, though that hasn't been confirmed).
So basically this post is to establish who would be interested in such a project, what engines you have access to (could always download a demo of another if we end up using one you don't have) and really just any ideas, suggestions or questions you may have.
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Quotes
"everyone knows when you use caps that it's serious business"- Tsutanai
"Like I said, our current market breed ferocity, it breeds a cruel and callous kind of people, but that doesn't make them guilty of anything other than being dickheads."- Sparrowsmith
You have my permission to steal any common events/monster party events from my game (that was most of my original work besides mapping which was just ok), but my art kinda sucks (unless it was predrawn my art talent lies in editing/color-swapping rather than freehand art). As for active work, probably not, but I wouldn't mind posting stuff.
Vandalism would have to be controlled by having one member take all the submissions and organizing them then posting them on their (password-controlled) site, like Mediafire. I can organize things, so we know who is doing what, though.
Let's find out, by people volunteering what they wanna do. We need the following (people can double up, or multiple people can volunteer, this is a loose guideline).
Game Producer: (The person in charge of organizing submissions into one game, and then posting it. Limit one person.) Game Director: (The person in charge of concept, plot, and artistic effects, like a traditional director. Also limit one person, mainly due to the "too many cooks" principle.)
(Ideally, the director will take the various ideas together submitted in bits, and send them to the producer, who will package them as a game. Also, I'd strongly recommend Install Creator as it puts together a self-extracting package. Even better, the producer is the director, and simply takes submissions, organizes them, and reposts them as a package.)
Next, we have the roles that can be doubled up.
Artists: Writers: Mappers: Coders: Battle Editors: General Submissions: Other: (Musicians, scripters, and specialized experts)
This post has been edited by bulmabriefs144: Mar 18 2012, 03:28 PM