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> Sacred Quest 2 Discussion, Open for Ideas
Joshlov1
post Mar 13 2012, 11:14 AM
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cool.gif Sacred Quest 2: Weapons of darkness is a currently in-development game made with Rpg maker 2003. I posted this topic so that I may get some decent advice from the best game developers out there. This game containes open world free roam kind of stuff and I would like to know how much enemys I should send following and stalkind the character as he goes, Skyrim gave me some decent Ideas but not Enough. This game will be rated either T or M for blood, violence, and Suggestive themes. Games mainly about a dark lord rises and attempts to enslave the Sacred World. So he sends his army to destroy the Guild and Fantasy forest, hpme to thousands of species of fairies, flying sharks, dragons, elfs, and more. I know number one was a fail but this one might just end up very epic. rolleyes.gif

This post has been edited by Joshlov1: Mar 13 2012, 11:15 AM
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Kaust
post Mar 13 2012, 11:48 AM
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Level? Where we're going we don't need levels.
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...I don't think the mods are gonna like this mellow.gif
Regardless, when this is inevitably moved to GUC, can you actually say what you want help with? (other than the stalking enemies; you posted so much irrelevant data and was so vague I'm guessing you want advice on, essentially, everything, but we can't/don't give aimless advice)
Stalking enemies are either plot-related (as in you're being chased by a guy(s) for a reason), so that's a self-contained number, or, like Fallout 3, there's an indefinite number that just show up from time-to-time so really its up to you...


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Joshlov1
post Mar 13 2012, 03:09 PM
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QUOTE (Kaust @ Mar 13 2012, 12:48 PM) *
...I don't think the mods are gonna like this mellow.gif
Regardless, when this is inevitably moved to GUC, can you actually say what you want help with? (other than the stalking enemies; you posted so much irrelevant data and was so vague I'm guessing you want advice on, essentially, everything, but we can't/don't give aimless advice)
Stalking enemies are either plot-related (as in you're being chased by a guy(s) for a reason), so that's a self-contained number, or, like Fallout 3, there's an indefinite number that just show up from time-to-time so really its up to you...

Sorry, this was my first forum. I basically need help with what I should use in free-roam mode.
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Sailerius
post Mar 13 2012, 05:21 PM
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Theory & Design is not for discussion of individual projects. If you want o discuss a project, then submit a thread for GUC in the Submissions forum. Closed.


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