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> D. Attack Triple attack and double attack for ATB Tankentai
godlock2006
post Feb 28 2012, 04:50 PM
Post #1


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HEy I wazs wondering how to use the Dual attack, triple attack and Double attack Tankentai scripts Ive put them in my script list but when I test them the animation doesnt play and the character doesnt attack.

Triple Attack
#=========================================================================
=====
# ■ Triple Attack for RPG Tankentai Sideview Battle System
# 5.10.2008
#------------------------------------------------------------------------------
# Script by: Kylock
#==============================================================================
# Adds an animation sequence for the RTP Triple Attack.
#==============================================================================

module N01
# Creates a new hash with a new action sequence
new_action_sequence = {
"TRIPLE_ATTACK" => ["PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","WAIT(FIXED)","16",
"PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","WAIT(FIXED)","16",
"PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","Can Collapse","COORD_RESET"],}
# Merges new hash with the script
ACTION.merge!(new_action_sequence)
end

module RPG
class Skill
alias k_triple_attack_base_action base_action
def base_action
if @id == 3 # Triple Attack is Skill ID 3
return "TRIPLE_ATTACK"
end
k_triple_attack_base_action
end
alias k_triple_attack_extension extension
def extension
if @id == 3
return ["ランダムターゲット"]
end
k_triple_attack_extension
end
end
end


Double Attack
#=========================================================================
=====
# ■ Double Attack for RPG Tankentai Sideview Battle System
# 5.10.2008
#------------------------------------------------------------------------------
# Script by: Kylock
#==============================================================================
# Adds an animation sequence for the RTP Double Attack.
#==============================================================================

module N01
# Creates a new hash with a new action sequence
new_action_sequence = {
"DOUBLE_ATTACK" => ["PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","WAIT(FIXED)","16",
"PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","Can Collapse","COORD_RESET"],}
# Merges new hash with the script
ACTION.merge!(new_action_sequence)
end

module RPG
class Skill
alias k_double_attack_base_action base_action
def base_action
if @id == 2 # Double Attack is Skill ID 2
return "DOUBLE_ATTACK"
end
k_double_attack_base_action
end
alias k_double_attack_extension extension
def extension
if @id == 2
return ["ランダムターゲット"]
end
k_double_attack_extension
end
end
end


Dual Attack
#=========================================================================
=====
# ■ Dual Attack for RPG Tankentai Sideview Battle System
# 5.10.2008
#------------------------------------------------------------------------------
# Script by: Kylock
#==============================================================================
# Adds an animation sequence for the RTP Dual Attack.
#==============================================================================

module N01
# Creates a new hash with a new action sequence
new_action_sequence = {
"DUAL_ATTACK" => ["PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","WAIT(FIXED)","16",
"PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","Can Collapse","COORD_RESET"],}
# Merges new hash with the script
ACTION.merge!(new_action_sequence)
end

module RPG
class Skill
alias k_dual_attack_base_action base_action
def base_action
if @id == 1 # Dual Attack is Skill ID 1
return "DUAL_ATTACK"
end
k_dual_attack_base_action
end
end
end


It doesnt exactly explain it and if it does i do not see it so help would be appreciated
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Replies (1 - 5)
akura
post Feb 29 2012, 10:34 AM
Post #2


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Check the main topic again cause when i use those, they work find with my game :3 those scripts don't work for all the tankentai script versions
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Kread-EX
post Feb 29 2012, 11:38 AM
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Moving to RGSS2 Script Support.


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godlock2006
post Mar 5 2012, 12:24 PM
Post #4


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I looked on the main page but theres nothing that talks about the version it just shows the script.
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akura
post Mar 5 2012, 02:49 PM
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QUOTE (godlock2006 @ Mar 5 2012, 12:24 PM) *
I looked on the main page but theres nothing that talks about the version it just shows the script.

thats cause i believe its under the spoilers tabs check them
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godlock2006
post Mar 5 2012, 04:25 PM
Post #6


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I've been looking around and found that I have Tankentai 3.4 and ATB 1.2 and it would appear that there are no fixes for this because I have not found any that work for these versions, does anyone have a script for this?
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