I did find a thread here long dead concerning changing the screen tone of the battleback (not changing the battle back, just darken it a bit) when ever a player uses a spell. However, after plugging in the script provided and making the corrected modifications later mentioned in the thread, it didn't work out. The corrections weren't crystal clear to me exactly, so maybe that's why.
The thread can be found
here so you can see what I'm looking at.
The effect is similar to FF6 or Chrono Trigger and lots of other RPG's. It just makes the contrast between the environment (but not the sprites) and the spell graphics higher so you can see the spell graphics better. They don't do it for all spells, mind you, but still, it's a nice effect.
It would be cool if there was a way to specify which items and spells that this effect would be applied to, as well. For customization's sake!
In
this video, Chrono uses Luminaire and the background tone changes to a dark blue for a bit. Just as a visual example.
Like everything else, there's no rush, but any help is greatly appreciated.
Thanks in advance!
PS, this might be better in Script Support? But I'm no scripter, so maybe here is good? But if it has to be moved, that's cool with me. Thanks!
This post has been edited by Wonderjosh: Feb 28 2012, 08:04 AM