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> Script Request
Yusshin
post Feb 20 2012, 08:01 PM
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Does anyone have a script to put faces in the battle window instead of just the character name?

I know I saw people doing it :x but there doesn't seem to be a script available.

Preferably compatible with most of Yanfly's stuff, since I have most of 'em (except Lunatic stuff) installed.


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Kread-EX
post Feb 21 2012, 01:22 AM
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Actually, it is one of Yanfly's scripts that does it: Ace Battle Engine.


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Yusshin
post Feb 22 2012, 08:02 AM
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I tried using that one, but it gave me errors on certain lines :\ I'll try again, though.

Also wondering how to use variables(?) to increase a stat by x% permanently, like a trait, but gained through a quest.


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Kread-EX
post Feb 22 2012, 10:08 AM
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It's not exactly that, but I've made a script to give level or switch conditions to traits: http://www.rpgrevolution.com/forums/index....showtopic=54635. You can just setup a trait with the parameter boost, and use as condition a switch activated upon quest completion.


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Yusshin
post Feb 22 2012, 08:49 PM
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I tried Yanfly's script again, and it gives me an error on line 807. I don't know what it means :/


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Pacman
post Feb 22 2012, 10:23 PM
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I'll make a script that just makes the HUD, no other changes to the battle system, if you want, okay? I've been meaning to make something like that anyway.
It shouldn't take too long.


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Yusshin
post Feb 22 2012, 10:36 PM
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That'd be great ohmy.gif It's so bland without it.

^^


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Pacman
post Feb 22 2012, 11:01 PM
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I extracted the actor HUD from Yanfly's Ace Battle Engine. Credit both him and myself. This code has yet to be formatted, and is probably incompatible with many things. I haven't contacted Yanfly about this, but I figure he'd be cool with it.
Let me know how it goes.
Get it from Pastebin.


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Yusshin
post Feb 22 2012, 11:53 PM
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Thank you! It works ^^

Is there a way to change the icon displayed beside the actor's name? I searched the script but couldn't find a recognizable entry.


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Pacman
post Feb 22 2012, 11:58 PM
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That icon represents the actor's current action. That means, if the actor is using a potion that turn, the icon will be replaced by the potion's icon. Yanfly's clever like that. You can, however, change the 'no action' icon in the configuration, BATTLESTATUS_NO_ACTION_ICON.


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Yusshin
post Feb 23 2012, 04:14 AM
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Ah, OK.

Thank you so much! ^^


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