Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

> Can't see your topic?

If you wish to post a topic in here please use the SUBMISSIONS FORUM.

Make sure you read the rules!

> [Beta 3.0] Legionwood 2: Rise of the Eternal's Realm, Epic length traditional J-RPG and direct sequel to Legionwood.
Dark Gaia
post Feb 16 2012, 08:26 PM
Post #1


Chaotic Good
Group Icon

Group: +Gold Member
Posts: 2,538
Type: Writer
RM Skill: Masterful






This game is a sequel to a completed, 20+ hour RPG which you can find here.

Introduction

Being developed in the new RPG Maker VX Ace engine, Legionwood 2: Rise of the Eternal's Realm is an epic length traditional role playing game and a direct sequel to the much loved Legionwood: Tale of the Two Swords.

Legionwood 2 offers you a 15+ hour quest that takes place in the sprawling empire of Trevelle which is filled with involving puzzles, challenging enemies and tons of adventures. A new class and sub-class system allows you to customise your characters to a high degree with over 80 different class combinations available.

Story Outline

Legionwood 2's story follows on from where Legionwood: Tale of the Two Swords left off. It has been nearly three hundred years since Castoth was banished from the realm and the world has been at peace. However, it seems now that this peace was short lived. Barbarians from the western land of Entoban have invaded the empire of Trevelle, occupying two major cities near the western border. Lionel Morton, a guard in the Imperial Capital, has transfered to a battalion assigned to retaking the captured towns. Tonight, they move to liberate the city of Corinthe, where Lionel's lover Clara waits, alone and in danger.

Several other things of note have been happening in Trevelle of late: monster attacks seem to be on the increase for some unknown reason and trade with Charn in the north has mysteriously stopped without notice. Can these things be connected with the war that is seemingly about to engulf the Empire?

Game Features

- An epic length quest with 15+ hours of gameplay and lots of optional side quests.
- An interesting storyline about love, revenge, political intrigue and forgotten secrets with 6 fully developed protagonists.
- Tense Condition Turn Battle (CTB) inspired by Final Fantasy X featuring challenging foes who react intelligently.
- Intuitive class system for a high level of character customisation. Your Main Class determines your stat values, usable equipment and Tech category, but you can also equip a Sub Class, which grants you access to an addition category of Techs. Over 80 combinations are possible!

Screenshots















Download

The current released build of Legionwood 2 can be downloaded from here:
http://rpgmaker.net/games/3811/

Please don't use F12 to reset the game - this will cause crashes at certain parts of the game. I'm looking into getting this fixed.


__________________________
Things I've made/written/developed:


Find out more and get the latest news at my website or Facebook
Go to the top of the page
 
+Quote Post
   
 
Start new topic
Replies
Dark Gaia
post Jan 8 2013, 04:56 PM
Post #2


Chaotic Good
Group Icon

Group: +Gold Member
Posts: 2,538
Type: Writer
RM Skill: Masterful




Update!

I haven't been active around here for a while, but I thought I'd drop into the thread and let everybody know that, as of today, Legionwood 2 will be resuming active development. Depending on when I can find a few hours and how much I procrastinate, I'll be picking it up again either today or tomorrow, and from this point I intend to devote as much of my spare time as possible to working on it. My current plan is to get at least one map done each day (a typical Legionwood map, including mapping from start to finish, creating any database items associated with it and eventing cutscenes generally takes me between 2 and 3 hours) and, while this isn't exactly rapid development, it'll allow me to make steady progress, which is what the project really needs at the moment.

The next release of Legionwood 2 will be Beta 4, which will include the entire first half of the game (and perhaps a little more, as well), as well as various bug fixes and engine tweaks over previous versions. At the moment, I'm looking at late March/early April for the release date (don't hold me to that). Beta 4 is to conclude Chapter 2 of the game, and will see the party venturing into the barbarian nation of Entoban, where they'll attempt to forge an alliance with an old enemy and finally uncover the identity and motives of the one responsible for opening the Eternal Gates, as well as the true nature of the Darkness itself. At the end of this chapter, one of the party members will die, with the specific character being decided by your morality, and Chapter 3 will continue on down one of two branching storylines as a result. You'll also get the chance to recruit a new friend (Khan) and unlock new classes and Techs.

I'm also happy to announce that Legionwood 2 is to benefit from a custom soundtrack created by a talented composer who has offered his services to the project. Several tracks have already been completed (including a new boss battle theme), and you'll get to see some of them for yourself in the next release.

As I stated in my last update, I've decided to keep Legionwood 2 a non-commercial game, and all future releases will be freely playable as they've always been. This decision was made mainly because the original Legionwood was a freeware game and I'd love for fans of the first game to be able to follow the story through into the sequel. If you'd still like to pledge your support to the project though, please consider buying a copy of my book, as I intend to use a percentage of my royalties to purchase additional assets for Legionwood 2.

That's it for now. Stay tuned for more news closer to the release date!


__________________________
Things I've made/written/developed:


Find out more and get the latest news at my website or Facebook
Go to the top of the page
 
+Quote Post
   

Posts in this topic
- Dark Gaia   [Beta 3.0] Legionwood 2: Rise of the Eternal's Realm   Feb 16 2012, 08:26 PM
- - Titanhex   Neat, a new Legionwood. Glad to see a great submis...   Feb 17 2012, 02:00 AM
- - Dark Gaia   The plan is to have one out before April! I...   Feb 17 2012, 02:16 AM
- - CWCprime   Awesome! The original Legionwood is my favorit...   Feb 17 2012, 08:06 AM
- - Dark Gaia   Good to see some people are eagerly awaiting this....   Feb 17 2012, 09:09 PM
- - kqurmiz   The first game was totaly awsome, but still I didi...   Feb 18 2012, 09:13 AM
- - Dark Gaia   Not to worry, kgurmiz! While the story of Legi...   Feb 18 2012, 07:09 PM
- - Dark Gaia   Hi everyone! Just thought I'd pop in with ...   Feb 26 2012, 03:52 AM
- - Dark Gaia   Thursday, March 1st, 2012 Legionwood 2 needs test...   Mar 1 2012, 12:18 AM
- - Kaimi   @Dark Gaia, would a tester need RPG Maker VX Ace i...   Mar 1 2012, 04:37 AM
- - Dark Gaia   No, the release will come standalone with the Ace ...   Mar 1 2012, 05:05 AM
- - Kaimi   Well, I have RTP installed on my computer laptop s...   Mar 1 2012, 06:10 AM
- - Dark Gaia   I'll add you to the list, but I should let you...   Mar 3 2012, 10:30 PM
- - demonlord5000   Glad to see your making another one. From what I r...   Mar 4 2012, 02:34 PM
- - Kaimi   Oh! I didn't know that Legionwood was such...   Mar 4 2012, 03:45 PM
- - kayden997   I'd be able to test, tho I haven't played ...   Mar 4 2012, 10:54 PM
- - Dark Gaia   @kayden997: You're on the list, and the last t...   Mar 5 2012, 07:36 PM
- - Kaimi   Okay, I will go with "inexperienced" pla...   Mar 6 2012, 06:12 AM
- - Dark Gaia   Yes, PMs will be sent out with the download link t...   Mar 6 2012, 05:13 PM
- - Dark Gaia   Sunday, March 18th, 2012 The release of Beta Buil...   Mar 18 2012, 12:46 AM
- - Dark Gaia   Thursday, March 29th, 2012 Hey everyone! Unf...   Mar 29 2012, 12:50 AM
- - Dark Gaia   Saturday, 21st of April, 2012 It's finally ou...   Apr 20 2012, 09:29 PM
- - Dark Gaia   BUMP! Hi guys, just letting everyone know tha...   Apr 24 2012, 10:04 PM
- - kayden997   Gah, I still have to try this out. Been busy but l...   Apr 24 2012, 11:37 PM
- - Dark Gaia   Due to the fact that the game got delayed, I ended...   Apr 25 2012, 12:55 AM
- - Dark Gaia   Thursday, May 3rd, 2012 Ready for more adventurin...   May 2 2012, 07:46 PM
- - Seirno   Been lurking around here for too long. Playing th...   May 22 2012, 05:00 PM
- - Dark Gaia   Hi Seirno! Long time no see! I'll get...   May 25 2012, 07:08 PM
- - lethitax   Hmm... - When using the Light Blade on zombies: a...   Jun 11 2012, 04:18 AM
- - Seirno   I think I remember seeing that oddity about the ba...   Jun 14 2012, 08:54 AM
- - Dark Gaia   Hi everyone, Yes, Seirno is correct; the haunted ...   Jun 15 2012, 12:51 AM
- - Dark Gaia   Hey everyone! If anyone's stuck, you can ...   Jun 21 2012, 12:50 AM
- - Kimidori   ^the link is not properly copied   Jun 21 2012, 02:57 AM
- - hero501   Yeah i like this game, good job man   Jun 22 2012, 05:38 AM
- - Dark Gaia   I'm glad you like it. The next release (Beta 3...   Jul 5 2012, 06:01 AM
- - Dark Gaia   Hi again, Legionwood fans. I'm just popping i...   Aug 4 2012, 05:17 AM
|- - Fleta   Dark Gaia! Glad to have you back working on L...   Sep 24 2012, 03:27 PM
- - Dark Gaia   Tuesday, August 21st 2012 Hail, Legionwood fans...   Aug 23 2012, 10:19 PM
- - Dark Gaia   Beta 3.0 is out! Well met, Legionwood players...   Sep 23 2012, 02:17 AM
- - Dark Gaia   Hi Fleta. I'm glad you're enjoying the gam...   Sep 26 2012, 06:10 PM
|- - Fleta   QUOTE (Dark Gaia @ Sep 26 2012, 10:10 PM)...   Sep 27 2012, 02:05 AM
- - amerk   The infamous F12 glitch, usually the result of an ...   Sep 28 2012, 11:09 AM
|- - Fleta   QUOTE (amerk @ Sep 28 2012, 03:09 PM) The...   Sep 28 2012, 06:20 PM
- - Dark Gaia   @Fleta: It should say the version number in the bo...   Sep 29 2012, 03:17 AM
|- - Fleta   QUOTE (Dark Gaia @ Sep 29 2012, 07:17 AM)...   Sep 29 2012, 11:16 AM
|- - Fleta   Is there any difference to being merciful to the v...   Sep 29 2012, 12:05 PM
- - Dark Gaia   Fleta, sorry for being inconvenient, but I just up...   Sep 29 2012, 07:12 PM
|- - Fleta   QUOTE (Dark Gaia @ Sep 29 2012, 11:12 PM)...   Sep 29 2012, 07:57 PM
|- - Fleta   I just finished Chapter 2 in version 3.0 and the c...   Sep 30 2012, 07:31 AM
- - Dark Gaia   Hi Fleta. Well, the morality system may not be ha...   Sep 30 2012, 08:02 PM
|- - Fleta   QUOTE (Dark Gaia @ Oct 1 2012, 12:02 AM) ...   Oct 1 2012, 12:20 AM
|- - Fleta   Just finished version 3.2 again from start. Super...   Oct 17 2012, 07:39 AM
- - Seirno   Man, in the process of having a total computer fai...   Oct 25 2012, 03:32 PM
- - Chainsaw Police   Legionwood 2? Sick! I remember playing through...   Oct 25 2012, 09:05 PM
- - Dark Gaia   Hopefully it will. I'll definitely try to make...   Nov 14 2012, 02:40 AM
- - AphidRuin   Holy crap, Sir Dark Gaia! Your Legionwood came...   Nov 14 2012, 11:16 PM
- - Dark Gaia   Thanks for the comments Aphid! I really hope ...   Dec 23 2012, 07:16 PM
- - OrigamiRose   I just need to ask, but what font are using? Is i...   Jan 9 2013, 09:09 AM
- - Dark Gaia   Hi! It's not the Ace default, but it isn...   Jan 9 2013, 05:41 PM
- - Dark Gaia   Update Hey everyone, I've set up a small foru...   Feb 15 2013, 04:51 AM
- - Seirno   I was just wondering if there was any news on this...   Feb 15 2013, 08:04 PM
- - Dark Gaia   Hi Seirno, no specific news as yet, but I'm ab...   Feb 17 2013, 12:41 AM
- - Dark Gaia   Time for some news! QUOTE As of today, I...   Feb 25 2013, 11:51 PM
- - Dark Gaia   Beta testing has begun! As of this week, Beta...   May 20 2013, 05:46 PM


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 24th May 2013 - 12:44 AM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker