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> Neo Gauge Ultimate Ace, Ported to VXA from a script by Woratana
Pacman
post Feb 3 2012, 05:57 PM
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Posts: 34
Type: Scripter
RM Skill: Advanced




Neo Gauge Ultimate Ace

Version: 1.1
Author: Pacman, Woratana
Release Date: 05/02/2012


Introduction
This script changes the way gauges are drawn. This script supports drawing gauges horizontally and vertically, uses a 3-colour gradient, has a very simple setup and two brilliant methods to change the bitmap.

Features
Those things I just said.

Script
Get it at Pastebin.

Customization
There are detailed instructions on configuration at line 17 to line 79.

Compatibility
I overwrote Window_Base#draw_actor_hp, draw_actor_mp, draw_actor_tp and draw_actor_param. This was unavoidable. As such, there are bound to be some incompatibility errors, but not too severe. Just let me know if you stumble across an error.

Screenshot



DEMO
N/A

Installation
Paste above main, follow instructions in header.

FAQ
None, as of yet.

Terms and Conditions
You must credit both myself and Woratana. I have not contacted Woratana, which was rude of me to convert and post this script, so if he expresses any concern with this, I'd be happy in taking this down. Contact me for usage in commercial projects.

Credits
- Woratana
- Pacman

This post has been edited by Pacman: Feb 4 2012, 04:46 PM


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