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> Change Gauge Display
Pacman
post Jan 30 2012, 05:47 PM
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Change Gauge Display

Version: 2.0
Author: Pacman
Release Date: 05/02/2012


Introduction
This script allows you to change if TP is displayed throughout the game. You can also set actors to not have their TP, HP or MP gauges drawn in battle, or any combination of the three. This is useful if you have a character who doesn't require any of those.

Features
Simple script call to alter TP displaying.
Simple notetag to stop actor's TP from being drawn.
Simple notetag to stop actor's HP from being drawn.
Simple notetag to stop actor's MP from being drawn.

Script
Get it from Pastebin, where it will be updated more reliably. Don't worry about the Japanese characters, it was just me being bored (most of them are Desu anyway).

Customization
To change the displaying of TP, use the following script call:
change_tp_display(true / false)
Putting the argument as true will make the TP display, false will make it not display. Having no argument will simply toggle it. To have an actor's TP not drawn in battle, place the following tag in their notebox:
\no_tp_display
Similarly, to have an actor's HP or MP not drawn in battle, place the following tags in their notebox, respectively:
\no_hp_display
\no_mp_display

Compatibility
None reported or found yet, may not work with custom battle systems or HUDs.

Screenshot

The first actor's gauges are all displayed. The second actor only has their HP displayed. The third doesn't have their HP gauge drawn (only MP and TP are drawn), and the fourth actor's TP isn't drawn (only HP and MP are drawn).

DEMO
I figured this was simple enough to not require a demo.

Installation
Paste above main. Follow instructions in script header for script call and notebox tag.

FAQ
None yet. Be aware that I don't frequent this forum much, you can find me much easier at RMRK.

Terms and Conditions
Free for use in non-commercial projects, with credit. For commercial projects (seriously?) contact me. You must credit in all uses of this script.

Credits
- Pacman

This post has been edited by Pacman: Feb 5 2012, 11:17 PM


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kayden997
post Jan 30 2012, 05:50 PM
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Nice little addition.
Thanks for you contribution =]


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Pacman
post Jan 30 2012, 05:51 PM
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Woah, I wasn't expecting a reply so soon!
Thanks, I'll be posting a lot of my stuff today, so keep on the lookout! (Most of it's for VX, I have two VXA scripts.)


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Pacman
post Feb 4 2012, 04:56 PM
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Updated to 2.0. Now you can specify HP and MP to not be drawn.


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TheBen
post Feb 5 2012, 05:36 AM
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Looks great. Thanks for posting the script.

This post has been edited by TheBen: Feb 5 2012, 05:37 AM


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