Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

 
Reply to this topicStart new topic
> help with audio engine XT, need help
jebber
post Jan 26 2012, 07:07 AM
Post #1


Level 2
Group Icon

Group: Member
Posts: 26
Type: None
RM Skill: Undisclosed




Hey how do i get this to work in battles on yanflys melody script?

This post has been edited by jebber: Jan 26 2012, 08:30 AM
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 26 2012, 09:35 AM
Post #2


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




Your questions are very very vague. Also, it's the wrong section so moving to Script Support.

So please elaborate. Audio Engine XT is a complex system. What does not work?


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
jebber
post Jan 26 2012, 11:39 AM
Post #3


Level 2
Group Icon

Group: Member
Posts: 26
Type: None
RM Skill: Undisclosed




I am sorry.

the audio engine work fine for map audio and title audio...
but i cant seem to get it to play my tracks in battle, i figure this is cause im using yanflys melody script
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 26 2012, 12:03 PM
Post #4


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




I checked it out and yeah, the two aren't compatible. Melody is a beast to work with so depending of what exactly you want to achieve (you don't necessarily need ALL the Audio XT features), there might be an easier way than a compatibility patch.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
jebber
post Jan 28 2012, 10:53 AM
Post #5


Level 2
Group Icon

Group: Member
Posts: 26
Type: None
RM Skill: Undisclosed




thanks for checking your a legend. What im looking for is a way to use mp3's as audio for the game, i have a band recording the tracks for my project and i would like to put there songs in the game happy.gif
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 29 2012, 12:35 AM
Post #6


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




You can use mp3s without any script.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
jebber
post Jan 29 2012, 03:43 AM
Post #7


Level 2
Group Icon

Group: Member
Posts: 26
Type: None
RM Skill: Undisclosed




"OH MY" never noticed. Thanks for the info. can you use mp3's with yanflys then?
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 29 2012, 04:05 AM
Post #8


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




Yes.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
jebber
post Jan 29 2012, 12:37 PM
Post #9


Level 2
Group Icon

Group: Member
Posts: 26
Type: None
RM Skill: Undisclosed




but not the battle background music?
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 29 2012, 12:47 PM
Post #10


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




What do you mean "the background music"?


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
amaro57
post Jan 29 2012, 01:11 PM
Post #11


Enigmatic Art
Group Icon

Group: Revolutionary
Posts: 825
Type: Developer
RM Skill: Skilled




I believe he's asking about how to use MP3s as battle music for Yanfly's system.
or
"So I can't use MP3s as battle music with Yanfly's system?

I don't know, his question isn't very clear.


__________________________
[Show/Hide] Sig Inside

[Show/Hide] Member Card


Ty Holder :D

[Show/Hide] My UBER Art




[Show/Hide] My Project Logo by Axerax
Still going on Construct Classic. Currently drawing dialogue portraits for the characters. Some can be found on my DA.

Mystery of the Seventh Tower: Reborn
-------------------
[Show/Hide] Progress

------------------------------------
I've got my Platform Engine now. Still have to tweak it a bit to allow the 'action' part xD.
------------------------------------
Running into some errors, I'm trying to fix them up as soon as possible though.
------------------------------------
*Fixed*
Let's go back to tweaking shall we?
------------------------------------
Mega thanks to DarkYoshi for helping me on so many things. I'm understanding things better now. Just need to see how to call on some object states...mmm...
------------------------------------
Coding AI for enemies
------------------------------------
*Project Moves to Construct*
------------------------------------
I've established a deal with Christian Andersson for his music. That guy is a Fantasy Music GOD.
------------------------------------
Contacting several people for pixel work commissions.
------------------------------------
Gathering some more BGs.
------------------------------------
Editing current sprites for use in Construct.
------------------------------------
Waiting for v1 for Construct.
------------------------------------
Finishing Game Flow Design.
------------------------------------
Finished Story, yet to finalize.
------------------------------------
Finished Red and Yellow tower's level design.
------------------------------------
Finished Aeiner's Sky Port design.
------------------------------------
Character Design time.
------------------------------------


A project developed by Ambry. This used to be my old RMXP project but I converted it to GM8 and now Construct due to the game play possibilities. It's an action platformer with RPG elements and slight twists here and there. The project is based on 'The Seventh Tower' series by Garth Nix, but I assure you, I'm changing a lot of things!

Go to the top of the page
 
+Quote Post
   
jebber
post Jan 30 2012, 12:55 PM
Post #12


Level 2
Group Icon

Group: Member
Posts: 26
Type: None
RM Skill: Undisclosed




how to use MP3s as battle music for Yanfly's system. is what i mean, sorry
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 30 2012, 12:59 PM
Post #13


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




What have Yanfly's battle system to do with the ability to play mp3? It should work the same.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
jebber
post Feb 3 2012, 03:13 AM
Post #14


Level 2
Group Icon

Group: Member
Posts: 26
Type: None
RM Skill: Undisclosed




Even if i change the battle music. It plays the default yanfly battle music. so it must be in the script right?
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Feb 3 2012, 01:30 PM
Post #15


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




You wouldn't happen to be using YEM Party Influenced Music would you?


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 19th June 2013 - 11:37 PM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker