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Well, there's no ideal battle system. I change it in every project, and usually I script it from zero (i.e. from basic RMXP scripts). Let me say that before that, I need to think a lot and only when a major idea stikes me as a lightining I begin working on it. That's why Blood&Pain Engine was created, but it is not even the most complicated.
If your question is about Side view / Front view, then you'll be disappointed: I'm pretty sure gamers are equally subdivided into Front View supporters and Side View supporters.
I have to recognize, however, that FF 6 sideview was an actual masterpiece, compared to many others. I think this is only a question of preferences. You are the director of your game, battles should be displayed as you wish to view them.
Imagine to film a battle with a camera and to comment it. Should your comment on that video be positive? Or can this be done better? If you're not satisfied of that, then you have to modify that. It's a simple rule I often follow...
Jens
This post has been edited by Jens of Zanicuud: Jan 18 2012, 04:46 AM
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