Please note: Resources that you do not wish to allow anyone else to use (resources you made for yourself or a game), should be placed in your game's topic (in Project Showcase, Project Demos, or Completed Games).
If the resource you post belongs to your game, but you are making it available for others to use, then you may place that resource here and receive feedback for it - however it is expected that game resources (that belong to a game you are involved in making) be displayed in that game's topic. (See this topic for screenshots.)
Group: Local Mod
Posts: 1,162
Type: Event Designer
RM Skill: Masterful
Rev Points: 30
@Saul95 Whoa! Look beautiful! I love the icons and all but the save, options, and the exit icons don't seems to... Match much. Also, the status icon could have a glow or outline around it... You know... Make it stand out more. Still... Great job!
@akura Interesting idea to make 3D models into sprites. Speaking of sprites, the side walking one is a bit... Odd. It looks weird in it's standing model (middle one). BTW you bought that?
@Iori_yagami Like supercow said, it's too small to point out anything bad. (which is a good thing bwaahahahahahaha) Still, looks great. Especially since you just used shades instead of various colours.
@Resource Dragon The battler looks great. Only thing I hate... And did hate about making battlers was the moving part... It's the darn idle ani... Whoa off topic. The black level on the sword (in her right hand) seem a bit to... Black-ish-o-reen-o. But I fear that's what it's suppose to be.
@Saul95 Whoa! Look beautiful! I love the icons and all but the save, options, and the exit icons don't seems to... Match much. Also, the status icon could have a glow or outline around it... You know... Make it stand out more. Still... Great job!
@akura Interesting idea to make 3D models into sprites. Speaking of sprites, the side walking one is a bit... Odd. It looks weird in it's standing model (middle one). BTW you bought that?
@Iori_yagami Like supercow said, it's too small to point out anything bad. (which is a good thing bwaahahahahahaha) Still, looks great. Especially since you just used shades instead of various colours.
@Resource Dragon The battler looks great. Only thing I hate... And did hate about making battlers was the moving part... It's the darn idle ani... Whoa off topic. The black level on the sword (in her right hand) seem a bit to... Black-ish-o-reen-o. But I fear that's what it's suppose to be.
My friends bought me a ton of stuff an yes its bought an i know D: I was trying to make the animations like the frames in VX RTP Style movement -.- but I don't think I making them right Im trying, i just want to make things that are more original =(
QUOTE (supercow @ Mar 26 2012, 04:09 AM)
@saul95 :looks good , but it could be better if the menu choices doesnt have the same colour as the background, its kindda hard to quick distinguish the difference. well at least for me, and its kindda a bit too bright. maybe you can make the menu choices like the top right (nome locazione), its got no weird lighting
@akura: if you want to make 3D model into 2D, you can try cut parts of it and use paint/photoshop to reconstruct it.
i know I tried D: its very very hard to do this @_@ wish people understood that D:
This post has been edited by akura: Mar 26 2012, 08:00 AM