QUOTE (Tohsaka @ Jan 22 2012, 09:52 AM)

I've had variants of it posted in the screenshots section before this thread existed, but it's not for a game. It's just that the actual tileset is horribly cluttered and full of random scribbles and guide lines, so I figured it would be a lot more productive to post an image of the set together.
Ah okay, just being sure.
So basically this image has everything from that tileset? Looking good. Seems that you've got a lot of ideas that you were playing with - though it does seem rather bland in terms of colour/texture. Not that there should be red bricks or anything, but that there should be a little more personality to the way things are shaded. =]
QUOTE (Saul95 @ Jan 22 2012, 01:21 PM)

That's a cool sword; it's a little large for an icon though, so is it supposed to be used as the actual item when you look at the item's description in the game menu?
QUOTE (SloaTheDemon @ Jan 23 2012, 04:28 PM)

hey guys i made a new song for Asylum. If u've heard my ones before this one u'd know it's alittle different from what i've been doing, on this one i want to experiment with the music and this is what i cam up with
Stay aliveThis is a very curious song, it does remind me of an old N64 game (
BattleTanx) because the theme music, and general game music, sound very similar.
Excellent work with this though - would love to see more examples of this experiment. =D