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> Making a shop in the menu
Flao5
post Nov 26 2011, 07:38 PM
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I would like to know is there any way to create a shop inside the main menu of my game? And before you call me a lazy noob, I just want you all to know that I have tried multiple time through trial and error by searching up multiple methods for this. All have failed. My game uses the default menu so it shouldn't be that hard. I'm trying to mimic the in-menu shops in games such as Fire Emblem. Make the error messages go away pleeeeezzza pinch.gif .





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SloaTheDemon
post Nov 26 2011, 07:51 PM
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hmm u might need a the mog redux script to do that, idk how u can make the shop though. But to me sound like ull need another script too


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Flao5
post Nov 26 2011, 08:04 PM
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QUOTE (SloaTheDemon @ Nov 26 2011, 10:51 PM) *
hmm u might need a the mog redux script to do that, idk how u can make the shop though. But to me sound like ull need another script too


Ok, i'll try it. I've already got it to kinda work by messing with the Scene_file, but the shop opens only after the the menu is closed dry.gif . I'll download the mog redux, the only reason I've been avoiding any script with the word 'redux' in it is because those scripts seem to alter the main menu too much, but i'll try it.
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Shaddow
post Jan 2 2012, 08:45 PM
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If you use a main menu manager like the one Leongon made, you should be able to have it call a common event that can bring up a shop, Leongon's main menu of awesome will allow you to put a common event in the main menu. This might be what you are looking for?


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