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> Limbo, An Afterlife with Guns and Rollerblades
Sparrowsmith
post Nov 4 2011, 10:34 AM
Post #1


ROROW was here, went for beer
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Group: Global Mod
Posts: 4,600
Type: Writer
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Warning. The following RP takes the laws of physics and says, "meh, that's not really important" then it laughs in the face of Geography, spits in the face of logic, and stabs you in the back for looking at it funny. This is an RP to flex your creative muscles.

Setting:
You're in Limbo. That's not Limbo as in the religious sense of the word, though it might be, but rather because it's neither here nor there. Some people died before they came here, some people just woke up one day, and some people simply don't talk about it. You've been here a while, long enough to know A from B but not long enough to know the whole alphabet. Maybe one or two of you are veterans, and have survived for a while, in which case take five.

Limbo is a dystopia, possibly afterlife, of all things neutral. It is essentially a massive desert with pockets of human civilization thrown onto it messily and without order. If you look hard enough you might find a supermarket full of supplies, and possibly your most treasured possessions, if you're unlucky a graveyard will appear behind you and you'll be eaten by a nightmare, but more on those later.

Time works differently in Limbo. Time is always running, but the sun sometimes isn't. Some places are always day, and can only be found if you walk towards them during the day, other places are always night, same rules apply. The same place that is a town during the day, could be a ruin at night. All you have to do is walk out into the sunset, then walk directly back again. It gets weirder: A town that exists in one place at noon, could exist in a completely different place at night (if that place does actually age throughout the day) but it'll usually be the same two places.

The most common killer in Limbo, and yes you can die here, are the nightmares, but we'll get to them. The second greatest killer is madness, because nothing has to make sense here. A six chamber gun can fire eight bullets without being reloaded, sometimes. No one ever gets ill. There are fresh supplies of meat everywhere, but no one has ever seen an animal (except rumors of a talking rabbit). Because Madness kills so much, only the mad can survive. The people who embrace the insanity. The people who roam supermarkets wearing rollerblades and hacking down zombies with a samurai sword. The people who march into danger and kill it. These people live. The third greatest killer is the mad people.

Plot:
People only ever do two things in Limbo: They either settle down, try to live some messed up "Wild West" apocalyptic nonsense of a life... Or they try to get home. That's us, we're trying to get back to reality. All we've got to work on is a Train with no driver that briefly passes a specific location at a specific time everyday. It's a well known rumor. Whether it's true, we don't know. What we do know is that someone, somewhere, has been boasting about having a map to it.

Important Things:
Upon waking in Limbo you found yourself with something new in your head. For some people in was a sentence, or a memory, or a song, but whatever it was it revealed something. Everyone knows something that haunts them. Some of us know exactly how we'll die (or die again in some cases). Some of us know man's one true weakness. Some of us know the meaning of life. Some of us know the reason we all deserve to rot in Limbo forever. Whatever you know, it's best not to share it. Knowing one of these things is enough to haunt you forever, knowing two is just being rotten.

As previously said, only the mad survive here. It is a common courtesy to invent a new name, dress wildly, and generally be a badass. This gives people confidence that you won't die soon (as almost every person who arrives in Limbo dies within a day) and also hides your past, which few people will ever care about here. Some people claim to have been in Limbo for over a century, but still look young, some people seem to die quicker. There is no rhyme or reason, this place just hates some people more than others.

The Nightmares:
There are a number of horrors walking Limbo. We call them Nightmares.
Most are standard. They simply appear as some abstract human fear. Monsters, vampires, zombies, you name it. They're not shapeshifters, and bullet to one of the buggers will usually kill them.
Other Nightmares are more elaborate. Luring people to their deaths through elaborate tricks, creating mirages, and generally being dicks. If you're lucky, you'll run into one of these. If you're really lucky, you'll run into the first group.
If you're unlucky, you'll run into one of the real bad Nightmares... But since you haven't encountered any real bad Nightmares yet, this section remains empty for now.
[I'll add these as we encounter them. For the record, I have a few planned out.]

Sign up:
Limbo is a place where actions speak louder than words or life stories. I would highly recommend writing yourself a sign up and keeping it locked up at home, in a drawer, where no one can find it. Everything we learn about your character, we want to learn through the RP.

All we need here is:
A Name:
A Description or Picture:
One or Two things about them:


A Name: Elders Graym
A Description or Picture: Elders wears an extremely tall fabric top hat that shades his face almost completely. He sometimes chews on a piece of straw or a cigarette, but usually covers his face and/or neck with a polkodot handkerchief. His body is wrapped in a torn and ragged cloak. Underneath he wears a black vest, hard wearing trousers, and an array of belts for supplies and holsters. He almost always has his gun out, a handgun, custom made, he stole it off a dead guy.
One or Two things about them: He doesn't talk much. He's been here for a long, long time.


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Warning! this post may contain sarcasm, please re-read it in a funny voice
The old spoiler was out of control, it had to be stopped.
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Ryuga
post Feb 2 2012, 06:40 PM
Post #2


Level 34
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Group: Revolutionary
Posts: 856
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RM Skill: Beginner




Eh, things don't go so well whenever I'm in charge. Thought I do have an idea in mind if no one else wants to really do something.
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Posts in this topic
- Sparrowsmith   Limbo   Nov 4 2011, 10:34 AM
- - Nicsp   A name: Addo De Luca A description or picture: Ad...   Nov 4 2011, 04:34 PM
- - Sparrowsmith   Accepted. He's both alcoholic AND has a badass...   Nov 4 2011, 06:43 PM
- - Ryuga   Name: Nina Crescent Picture: [Show/Hide] pic ...   Nov 7 2011, 05:58 PM
- - Sparrowsmith   Brilliant I'm thinking of making some maps i...   Nov 8 2011, 12:57 PM
- - Bill Nye   Name: Keon Ludwik Picture: His weapon's are t...   Nov 8 2011, 01:40 PM
- - Sparrowsmith   accepted 3.0! depending on my schedule I...   Nov 9 2011, 10:41 AM
- - Bill Nye   Cool, can't wait. It's been way to long si...   Nov 9 2011, 04:41 PM
- - Sparrowsmith   I was just about to set this up, and I have a nice...   Nov 15 2011, 10:51 AM
- - Ryuga   While option 2 is the most natural way to start th...   Nov 15 2011, 11:52 AM
- - Bill Nye   I agree with Ryuga. (Who has the best avatar ever....   Nov 15 2011, 03:33 PM
- - Nicsp   Also vote with idea number one.   Nov 16 2011, 08:16 AM
- - Bill Nye   Just a guess, but i think we're going with num...   Nov 16 2011, 09:33 AM
- - Sparrowsmith   1 it is. I'll set this up later tonight and w...   Nov 16 2011, 09:55 AM
- - Bill Nye   *Insert image of person waiting here...*   Nov 17 2011, 12:08 AM
- - Sparrowsmith   sorry my laptop overheated so I decided to get a...   Nov 17 2011, 11:13 AM
- - Sparrowsmith   Ok! I'm going to start introducing some ne...   Nov 24 2011, 06:18 AM
- - Thubanus   Is there still room for new characters? If so, I ...   Jan 14 2012, 04:23 PM
- - Sparrowsmith   The RP seems to have come to a bit of a slither, h...   Jan 14 2012, 05:29 PM
- - Nicsp   Dang, I missed a lot ICly. What exactly just happe...   Jan 18 2012, 08:18 AM
- - Sparrowsmith   Well I haven't read past my last post yet but....   Jan 18 2012, 08:39 AM
- - Ryuga   I, for one, trust your judgement Sparrow. I'm ...   Jan 18 2012, 09:06 AM
- - Nicsp   QUOTE (Sparrowsmith @ Jan 18 2012, 02:39 ...   Jan 18 2012, 09:10 AM
- - Ryuga   QUOTE (Nicsp @ Jan 18 2012, 10:10 AM) QUO...   Jan 18 2012, 09:21 AM
- - Sparrowsmith   Yes there are several parts to the factory, each c...   Jan 18 2012, 09:40 AM
- - Bill Nye   I've been thinking about it, if you already ha...   Jan 19 2012, 08:05 AM
- - Sparrowsmith   QUOTE (Thubanus @ Jan 15 2012, 12:23 AM) ...   Jan 19 2012, 08:39 AM
- - BulletVixen   Hey um.... i noticed someone else started a bit la...   Feb 1 2012, 08:16 AM
- - Sparrowsmith   I'm perfectly fine with new people joining, ju...   Feb 1 2012, 09:50 AM
- - BulletVixen   Actually I have reasons for all of those. As long ...   Feb 1 2012, 04:55 PM
- - Sparrowsmith   all seems fine to me. I see no reason for this aft...   Feb 2 2012, 10:51 AM
- - Nicsp   ...Well...As soon as Sparrowsmith mentioned the id...   Feb 2 2012, 06:52 PM
- - Ryuga   QUOTE (Nicsp @ Feb 2 2012, 07:52 PM) ...W...   Feb 2 2012, 07:20 PM
- - Sparrowsmith   I'm quite fond of the suggestion too. It's...   Feb 3 2012, 11:00 AM
- - Nicsp   Sounds good by me, to be honest...Though now i...   Feb 3 2012, 02:08 PM
- - Sparrowsmith   It isn't necessary for us to force our charact...   Feb 3 2012, 04:07 PM
- - Ryuga   Well, since the factory portion of the RP has esse...   Feb 5 2012, 04:05 PM
- - Sparrowsmith   I think we'll let them rest a moment. The next...   Feb 5 2012, 04:39 PM
- - BulletVixen   Hey guys i just wanted to let you know real quick ...   Feb 10 2012, 09:33 AM


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