Group: Local Mod
Posts: 1,633
Type: Artist
RM Skill: Skilled
Rev Points: 5
The best part of this trailer was when the guy was walking...
Honestly, I think you need to structure this video better. If it's a trailer, than it shouldn't have to drag on so much to get to the point. Take a look at commercial trailers, and you'll notice that they are barely even a minute long.
More specifically, while it's okay to start off with a character walking on a map, keep it short and actually put some effort into your cuts. Trailers, much like actual games/movies, follow a "beginning", "middle," and "end" structure, like a plotline. Your middle should have probably included the general battles and the minigames, and the end having more intense enemy introductions and maybe a catchphrase just before you show the title of your project.
The central goal of making vids like these is to get people interested in your game, so you might want to do a little more work.
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QUOTE (gamezerstudios @ Jan 18 2010, 03:29 AM)
i don't like blogs last time i got one my desktop blew up!
ROFL!!
Dragons and Eggs! Please click :3
Weird Dragon is weird.Pretty Dragon is pretty. Midjet Dragon is a midget.Cool Dragon is cool. Awesome Dragon is AWESOMEOkay Dragon is... Meh UGLY DRAGON IS UGLY! >_<... Ok seriously WTF!? Another Pretty DragonPrettier Dragon WOAH BADASS!Woah... Same as before. >_> Ooh it's a godly looking dragon!Ooh, it's a dragon prettier than the other two! ... Okay seriously what the hell is this thing?
The game itself is only have about two to four months of work on it at the most. I just spent 20 minutes walking around in my game and cut it up and added some music. Took 5 Minutes. SO I agree it does need more work and I need to add some flash and flair to it also. Thank you for you well said comments. They were very helpful.