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> RPG Maker VX Ace (First Look)
Esrever
post Sep 29 2011, 07:21 AM
Post #1


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Group: Member
Posts: 22
Type: Musician
RM Skill: Masterful




Source: http://ebten.jp/eb-store/p/4582350663051/



Based on its predecessor "RPG Maker VX", the event command system and various other areas have been strengthened.

Create your own character graphics by simply using a combination of the supplied original parts. This is one way that game production functions have been revamped substantially.

As the latest installment of the RPG Maker series for Windows, this software becomes the trump card (ace) of RPG production.


  • Feature 1: New functionality to create your original characters, and migration to RGSS3 for scripting!

Even if you are unable to draw up graphics, an original character can be made from the combination of parts with the built in "Character Maker" and "Face Graphic Maker". One of many new features to assist with RPG production! In addition, for those with knowledge in extensibility (Script Editing) we've made things much easier with the introduction of "RGSS3".


  • Feature 2: Additional Enhancements to Basic Functions

Event commands have been strengthened and additional optional settings have been given. For example, there is a newly added function for specialties called "Feature" in which things like "Provoke" and "Protect" which have become standards in many famous RPGs can be added with ease.


  • Feature 3: Making Combat More Interesting with a "Finisher System"

A third gauge called the "TP Gauge" has been implemented following the well-known HP and MP gauges. TP can be accumulated in the course of battle and can be released for use of a finisher! Customizing how TP and the rest of the system works is entirely possible.


*The game screen is under development
and does not depict the final product.



<< "RPG Maker VX Ace" Software Requirements >>

OS: Windows XP / Vista / 7 Japanese Edition
CPU: Intel Pentium 4 2.0 GHz or Equivalent
Memory: 512MB or More
HDD: 400MB Free Space or More
Display: Resolution of 1024x768 or More
Other: Compatabile with both 32 and 64 bit OS

© 2011 ENTERBRAIN, INC. / YOJI OJIMA


Note from Esrever: I'd like to point out that the mentioned function [Feature] may end up being called something else. It is a Japanese word with a few different meanings. The romaji for it is tokuchou. I really couldn't decide what it could be best translated to without knowing a bit more about it. The context really doesn't give too much away. In any case, I will be doing an English translation of the program when it arrives (likely the Japanese trial first), as well as more information as it becomes available and brought to my attention. If anyone has any information that they think I might be interested in, please be kind enough to send it my way through PM or other means. If I have time, and I think the community would like an English version of said material, I'll do my best to see it happen. Thanks!


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Posts in this topic
- Esrever   RPG Maker VX Ace (First Look)   Sep 29 2011, 07:21 AM
- - Rob_Riv   QUOTE (Esrever @ Sep 29 2011, 04:21 PM) I...   Sep 29 2011, 07:54 AM
- - Oceans Dream   Well looks like it has battle bgs at least (Assumi...   Sep 29 2011, 07:56 AM
- - Esrever   QUOTE (Rob_Riv @ Sep 29 2011, 10:54 AM) Q...   Sep 29 2011, 08:32 AM
|- - X-M-O   QUOTE (Esrever @ Sep 29 2011, 11:32 AM) ...   Sep 29 2011, 12:28 PM
- - amerk   This does have potential, so I'll have to pay ...   Sep 29 2011, 12:06 PM
- - udivision   At the very least, this shoudl make me no want to ...   Sep 29 2011, 12:23 PM
- - Night5h4d3   My bet would be that it'd be in the RTP, somew...   Sep 29 2011, 12:43 PM
- - Esrever   QUOTE (Night5h4d3 @ Sep 29 2011, 03:43 PM...   Sep 29 2011, 01:06 PM
- - Rukiri   The only thing RMVX needed was a better map system...   Sep 29 2011, 03:43 PM
- - Night5h4d3   Please no more GDI!! >.< I could go ...   Sep 29 2011, 08:42 PM
- - amerk   Night, I also had a bit of concern with the pricin...   Sep 30 2011, 05:09 AM
- - Night5h4d3   I agree with you there; here's how I'm see...   Sep 30 2011, 08:51 AM
- - Esrever   A lot of these complaints can be seen in the Japan...   Sep 30 2011, 01:46 PM
- - Night5h4d3   800x600 is great, but then you have the issue of t...   Sep 30 2011, 02:03 PM
- - MagitekElite   They need to work on the tile system, and make it ...   Sep 30 2011, 05:12 PM
- - TheBen   Definitely with you on the tileset thing. I hope ...   Sep 30 2011, 05:47 PM
- - Esrever   From my understanding, a U.S. release is marked fo...   Oct 1 2011, 12:20 AM
|- - Rob_Riv   Looking at VX, RPG Tsukūru VX was released De...   Oct 1 2011, 05:21 AM
- - Esrever   Enterbrain (US)   Oct 2 2011, 01:31 AM
- - joey101   @Esrever Wow i just posted a topic about 2 new rpg...   Oct 10 2011, 11:14 AM
- - udivision   He posted his about 2 weeks ago.   Oct 14 2011, 07:50 PM
- - Esrever   I suppose now is a decent time for an update. As o...   Nov 2 2011, 04:11 AM
|- - Rob_Riv   QUOTE (Esrever @ Nov 2 2011, 12:11 PM) Al...   Nov 3 2011, 05:11 AM
- - Holder   Ace in my opinion looks like RM2k moving onto RM2k...   Nov 3 2011, 07:03 AM
- - Rukiri   If it's anything like rm2k3 than I'll be h...   Nov 4 2011, 09:32 AM
- - Andrelvis   5 tilesets is really no problem, the problem is th...   Nov 5 2011, 05:36 AM
- - Sailerius   Having a size limit is really no problem, the prob...   Nov 6 2011, 09:43 AM
- - Yuu-Mon Musuedo   I was disappointed with VX because it felt a littl...   Nov 6 2011, 10:43 AM
- - Esrever   http://rpgmakervxace.com/tkool/products/rpgvxace/i...   Nov 6 2011, 11:00 PM
- - amerk   Excellent! While it may not fix all the mappin...   Nov 7 2011, 07:09 AM
- - Sailerius   Ugh. Just what we needed. More "features...   Nov 7 2011, 09:26 AM
- - Yuu-Mon Musuedo   I like the idea where you can make your own faces ...   Nov 7 2011, 10:12 AM
|- - Rukiri   QUOTE (Yuu-Mon Musuedo @ Nov 7 2011, 11...   Nov 8 2011, 09:29 PM
- - amerk   Well, I agree about the caterpillar feature. It...   Nov 7 2011, 11:49 AM
- - Sailerius   It's easier to find a script to add a feature ...   Nov 7 2011, 07:53 PM
- - Atoa   QUOTE It's easier to find a script to add a fe...   Nov 7 2011, 09:10 PM
- - alex_trenton   Atoa is right. Also, it's good they fixed the ...   Nov 8 2011, 05:15 PM
- - Atoa   QUOTE (alex_trenton @ Nov 8 2011, 11:15 P...   Nov 8 2011, 10:45 PM
- - Esrever   RPGMakerWeb has released a promotional video with ...   Nov 11 2011, 04:12 AM
- - Guinevere   I really want it now. Maybe I'll actually buy...   Nov 11 2011, 10:20 AM
|- - Night5h4d3   QUOTE (Guinevere @ Nov 11 2011, 01:20 PM)...   Nov 11 2011, 10:47 AM
- - joey101   Well thats the only thing i hate anyway its bette...   Nov 11 2011, 02:48 PM
|- - Atoa   QUOTE (joey101 @ Nov 11 2011, 08:48 PM) w...   Nov 12 2011, 04:19 AM
|- - joey101   QUOTE (Atoa @ Nov 12 2011, 04:19 AM) QUOT...   Nov 12 2011, 07:19 AM
- - Night5h4d3   My topic was first but... Jk, esrever had better c...   Nov 11 2011, 07:18 PM
- - Rukiri   I'm still surprised that there's no trial ...   Nov 13 2011, 05:03 PM
- - amerk   The trial's probably going to start on the 12/...   Nov 13 2011, 06:02 PM
- - Rukiri   I kinda find that a tad dumb, why wait? Why not m...   Nov 13 2011, 07:30 PM
|- - Rob_Riv   QUOTE (Rukiri @ Nov 14 2011, 03:30 AM) I ...   Nov 13 2011, 08:07 PM
- - Green Biker Dude 2099   Didn't RPG Maker VX have a Demo that was relea...   Nov 14 2011, 02:06 AM
- - Esrever   That's actually exactly what that is in the ne...   Nov 14 2011, 02:33 AM
- - Green Biker Dude 2099   QUOTE (Esrever @ Nov 14 2011, 02:33 AM) T...   Nov 14 2011, 02:53 AM
|- - Atoa   QUOTE (Green Biker Dude 2099 @ Nov 14 2011, 0...   Nov 14 2011, 11:14 AM
|- - Night5h4d3   QUOTE (Green Biker Dude 2099 @ Nov 14 2011, 0...   Nov 14 2011, 02:54 PM
|- - Atoa   QUOTE (Night5h4d3 @ Nov 14 2011, 08:54 PM...   Nov 14 2011, 05:16 PM
- - Holder   That's sometimes the thing they over look, a s...   Nov 14 2011, 05:24 PM
- - Night5h4d3   Yeah, if there is a character limit, it'd like...   Nov 14 2011, 05:49 PM
- - amerk   I just read this from the site: A large quantity ...   Nov 15 2011, 07:40 AM
- - Esrever   Yes, amerk. You'll have the option of opening ...   Nov 15 2011, 08:43 AM
- - Rukiri   @Esrever: Didn't you say you get "extras...   Nov 15 2011, 09:26 AM
- - Watfordj   It looks like the tilesets will be like they were ...   Nov 15 2011, 09:39 AM
|- - amerk   QUOTE (Watfordj @ Nov 15 2011, 11:39 AM) ...   Nov 15 2011, 09:59 AM
|- - Atoa   QUOTE (amerk @ Nov 15 2011, 03:59 PM) Edi...   Nov 15 2011, 10:36 AM
|- - Night5h4d3   QUOTE (Atoa @ Nov 15 2011, 01:36 PM) It...   Nov 16 2011, 01:44 PM
- - Rukiri   You can have "unlimited" tilesets per sa...   Nov 15 2011, 10:20 AM
- - joey101   I saw a demo downloaded it... my computer shut dow...   Nov 15 2011, 01:29 PM
|- - Holder   QUOTE (joey101 @ Nov 15 2011, 09:29 PM) I...   Nov 15 2011, 01:56 PM
- - amerk   I saw one too on 4shared.com, however, I'd be ...   Nov 15 2011, 01:59 PM
- - Night5h4d3   I saw that one too, but I laughed after I saw that...   Nov 15 2011, 02:04 PM
- - Esrever   @Rukiri Yes, the extras are if you order from Ente...   Nov 15 2011, 09:32 PM
|- - amerk   QUOTE (Esrever @ Nov 15 2011, 11:32 PM) A...   Nov 16 2011, 08:21 AM
|- - Atoa   QUOTE (amerk @ Nov 16 2011, 02:21 PM) QUO...   Nov 16 2011, 10:31 AM
- - kayden997   I loled when I Esrever said it was a troll face. S...   Nov 15 2011, 09:39 PM
- - amerk   Excellent! Somehow I didn't notice the tab...   Nov 16 2011, 11:47 AM
- - joey101   I saw the 44kb one too but thats not the one i saw...   Nov 16 2011, 02:49 PM
- - joey101   maybe we should translate a VX online system to VX...   Nov 16 2011, 02:58 PM
|- - Rob_Riv   QUOTE (joey101 @ Nov 16 2011, 10:58 PM) m...   Nov 16 2011, 05:03 PM
- - alex_trenton   A big problem i have is it still uses the layout f...   Nov 16 2011, 04:21 PM
|- - amerk   QUOTE (alex_trenton @ Nov 16 2011, 06:21 ...   Nov 17 2011, 09:27 AM
- - joey101   ahhh i see what you mean, the should change that   Nov 16 2011, 04:56 PM
- - Lie   Maybe the reason that there are no such games is b...   Nov 16 2011, 07:50 PM
- - Atoa   QUOTE (alex_trenton @ Nov 16 2011, 10:21 ...   Nov 16 2011, 08:55 PM
- - Lie   I'm not saying it would, just that it would gi...   Nov 16 2011, 09:16 PM
|- - Atoa   QUOTE (Lie @ Nov 17 2011, 03:16 AM) I...   Nov 16 2011, 09:35 PM
|- - Sailerius   QUOTE (Lie @ Nov 16 2011, 10:16 PM) I...   Nov 16 2011, 09:43 PM
- - Esrever   The Tkool blog was updated. Translation follows. S...   Nov 17 2011, 08:14 AM
- - Lie   I never actually said that the maker itself would ...   Nov 17 2011, 02:50 PM
- - kayden997   @Lie you lie Lie (jk) Finally! Luck will actua...   Nov 17 2011, 02:58 PM
- - Green Biker Dude 2099   It's nice seeing confirmation of being able to...   Nov 18 2011, 01:46 AM
- - amerk   DS seemed to have been modeled after the VX, but w...   Nov 18 2011, 10:56 AM
- - joey101   wait is this out? i did'nt unterstand Esrever ...   Nov 19 2011, 01:03 PM
- - Night5h4d3   Esrever translated a famitsu blog post about RMVXA...   Nov 19 2011, 01:19 PM
- - Holder   joey you can expect to hear little bits every now ...   Nov 19 2011, 01:30 PM
- - Esrever   The blog was updated again. RPG Maker VX Ace - S...   Nov 21 2011, 01:27 PM
- - kayden997   All I can say is... GO RALPH! I knew it would ...   Nov 21 2011, 03:15 PM
- - Rukiri   Other than graphics, I'd say mechanics but it...   Nov 23 2011, 09:23 PM
- - Esrever   Another Tkool blog update. RPG Maker VX Ace - Th...   Nov 24 2011, 07:20 AM
- - Green Biker Dude 2099   The more I think about the Item Selection command,...   Nov 26 2011, 01:31 AM
- - Esrever   Incoming Tkool blog update... RPG Maker VX Ace - ...   Nov 28 2011, 03:28 AM
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