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> mog equip menu text formatting, issue with text overlap
incarnum
post Sep 27 2011, 05:27 PM
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please follow the link and go to the last post on the thread. It is where i originally posted the issue

http://www.rpgrevolution.com/forums/index....21654&st=40


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incarnum
post Sep 29 2011, 08:39 PM
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QUOTE (incarnum @ Sep 27 2011, 06:27 PM) *
please follow the link and go to the last post on the thread. It is where i originally posted the issue

http://www.rpgrevolution.com/forums/index....21654&st=40


the problem was not in the mog code at all, but in order to make the mog equip menu work properly, you need to make an adjustment to the rpgmaker vx "window_Item" script.

you need to make it so that your items only show up in a single column, wrather then 2 columns, otherwise they either overlap the inventory count, in mog equip, or the names of your equipment go off screen.

so go to "window_item" script and change line 17 "@column_max = 2"

simply change that 2 to a 1 so that it reads "@column_max = 1"

and wala! the formatting of your equip screen will work now.

if this was useful, please pm me! I had fun solving this very elusive yet seemingly simple puzzle, as i thought it was a problem with the mog script.

(keep in mind that this will alter item menu used in the game so if you need 2 columns in your item menu, the mog menu isnt compatible for you without an overhaul)


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