Alright so I'm making a system that both edits and uses the first person in the game party's parameters such as HP, MP, ATTACK, STRENGTH, LEVEL, WEAPON ANIMATION, etc.
So my question is simple. How do I access the first actor in the game party's parameters? I've tried this:
@char = $game_party
@agility = @char.base_agi
But that just gave an error.
So what's the proper syntax when accessing actor parameters from the Game_Interpreter? A list of them would be nice or some easy way to look the syntax up.
I'd also really like to know how to get the weapon animation for the player, and maybe how to access and check for dual wielding.
This post has been edited by Titanhex: Sep 17 2011, 02:11 AM