QUOTE (nijal @ Aug 17 2011, 10:57 AM)
What you suggested works!
Also to ask; whenever I Transfer to the location of the area with the boulders, the boulders' positions reset. In your opinion, do you think I should fix this or just leave it alone to just leave as path obstacles?
Aye, it just reloads the map as if it's a new one (which explains why there aren't any changes), unless you make a PPr the moves them to a location when a switch is on. You can test this by turning the switch on in the F9 menu, but
they'll only go to the locations you set for them.
Some games leave map changes (ex: in X-men legends 2
, the walls that me n' Rogue demolished by punching guys through them remain broken when you backtrack) but others don't (ex: f----ing Zelda
. Link, you're useless
It's really up to you. I made a puzzle like this where you have to push/pull crates and when you go back to it one of the characters asks who moved them back.