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> [Eventing] Creating a Widescreen Effect!, Use a widescreen effect for your cutscenes!
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post Aug 14 2011, 05:23 PM
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How to make a widescreen effect for cutscenes!
By Avi


Images Needed:
~Open~




Making the bars come on-screen:
~Open~
  1. Wait 5 Frames (This isn't needed, but I like doing it)
  2. Show Picture 1: "Widescreen1"
  3. Wait 5 Frames
  4. Show Picture 2: "Widescreen2"
  5. Wait 5 Frames
  6. Show Picture 3: "Widescreen 3"
Your event should look like this:

THE LAST COMMAND IS SUPPOSED TO BE "Show Picture: 3" not 1. I messed up while making the event.


Getting rid of it:
~Open~
  1. Wait 5 Frames
  2. Erase Picture: 3
  3. Wait 5 Frames
  4. Erase Picture: 2
  5. Wait 5 Frames
  6. Erase Picture: 1
Your event should look like this:


What it will look like in-game:
~Open~

^With widescreen...

^Without widescreen!


Well, that's the tutorial. It's really quick and simple.
Ciao~!

P.S. No credit is needed for the pictures. I just made them in about a minute. tongue.gif

Originally posted on rpgmakervx.net by me on August 12, 2011.


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stripe103
post Aug 16 2011, 01:07 AM
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PHP ERROR: Couldn't get value from UInteger. Value too large
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Group: Revolutionary
Posts: 740
Type: Mapper
RM Skill: Intermediate




That is a nice tip acctually.
Also; if you don't have the widescreen effect on the whole game and only on cutscenes or so, you could make it even more awesome by having two images that start to show outside of the screen and then have them move in slowly. I did that and it looked awesome! biggrin.gif

This post has been edited by stripe103: Aug 16 2011, 01:07 AM


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